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Old 24-06-2002, 12:43:53   #1
Venom
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Max Payne

Older game, yet still pretty interesting. I may write a review about it.

The bullet time stuff is pretty cool, but sometimes the frickin' 3rd person camera view is a bitch.
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Old 24-06-2002, 12:56:19   #2
DaShi
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I'm playing Deux Ex again while I wait for my new computer.

Trying to go through the game without killing anyone or knocking them unconscious. I made one exception with JoJo. I hate that punk.

I still wonder how you can get through the missile silo without killing Savage.
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Old 24-06-2002, 13:38:31   #3
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Not killing anyone? How sick.
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Old 24-06-2002, 13:41:08   #4
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On Expert level on Thief you were not allowed to kill humans.

Luckily (hah!) there were Burricks, zombies, spiders, plenty of ghosts, weird mage-type thingies, those guys with the swords and skulls, and walls (hey, by that time I was full of nervous energy).
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Old 24-06-2002, 13:47:23   #5
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Stealth games are no fun. Henece the reason my Jedi Knight 2 game stalled out when I got to the sneaky board.
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Old 24-06-2002, 13:49:27   #6
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Bah. Thief is one of the best games ever.
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Old 24-06-2002, 14:05:14   #7
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So good they went bankrupt.
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Old 24-06-2002, 14:32:42   #8
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After you get past the reactor, you can easily kill people in the stealth area. First, you have to kill those two guys after the reactor. Force pushing them into the reactor when it turns back on is fun. Then you head over to where the next alarm control is. Set up a sentry, and start killing everyone in the room. It's the only way I'm able to get the key. After that, you just remove the troops with the controls and kill about three more before the blackout area. The blackout area is the only place where you can't kill anyone because the guy at the alarm panel is behind the glass.
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Old 24-06-2002, 14:37:59   #9
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Now I'm on this level in Max Payne that consists of each room bursting into flames in about 3 seconds. In that time you must successfully navigate dark rooms where you have no idea where to go.

Which brings me to another topic....fun games that unfortunately have levels that, at worst, destroy the game or are so terrible they actually detract from the game.
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Old 24-06-2002, 15:50:48   #10
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max payne also has those absolutely fucking terrible hallucination/dream levels where you have to run through a maze while a baby cries...

aaarrgghhhhh!!!!!!!

but i still think it is an absolutely brilliant game, played it through twice, really really enjoyed it.
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Old 24-06-2002, 15:53:45   #11
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That level annoyed the shit out of me as well. If you stray to far from the blood you fall to your death. That shit was retarded.
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Old 24-06-2002, 16:40:17   #12
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System Shock 2 definitely has a level like that - the grinding teeth jump puzzle. So out of character with the rest of the game. If you time it wrong, or don't have a good enough manauvrability to move quickly enough, you either fall to your death, or get crushed to death.
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Old 24-06-2002, 17:27:04   #13
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Then obviously the Half-Life alien levels. I don't think anyone likes those levels.
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Old 24-06-2002, 20:02:06   #14
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Yeah, Max Payne is great. I just played it through again after finishing GTA3.

The hallucination levels are a pain, as well as the exploding restaurant level. Man, quicksave was my friend there.
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Old 25-06-2002, 08:31:36   #15
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The Half-Life alien levels were just a bit too different from the rest of the Black-mesa levels. It was like they'd tacked on another game at the end.
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Old 25-06-2002, 08:46:50   #16
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yup. A crap one

No atmosphere (literally ), none of the suspense or fear factor of seeing freaky things in a normal environment; none of the satisfaction of fighting against the soldiers; and frankly, far too much super mario style jumping.

From sublime FPS to crap platformer in one easy step...
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i check my hair at the elevator mirror and the highlight of my day when I say hi to a girl who's opposite of the elevator door at my floor. the one i went out with.
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Old 25-06-2002, 08:48:13   #17
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Fighting against the soldiers using the machine gun/greanade launcher was the best bit of the game anyway.
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Old 25-06-2002, 12:19:02   #18
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The alien levels just didn't have any redeeming qualities about them. They weren't innovative, they weren't fun, they weren't well designed. They were nothing. You could stop playing the game right at that point and not miss a thing.
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