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Old 14-02-2007, 18:03:57   #13
Scabrous Birdseed
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Join Date: Aug 2002
Location: Among the clouds
From the developer notes:

In testing, it was found that having policy cards lasting for several turns was too complex for the scale of the game. Therefore the duration of all the cards has been artificially compressed to give all their modifiers in one single turn. This means that a card's effects are much higher in the short term than would be the case in real life. Behind this there is also a necessary assumption about how many turns a card is in play. We have assumed that power and carbon dioxide effects are in play for five turns (50 years), and food and water effects for 10 turns (100 years).
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