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Old 11-02-2009, 16:50:20   #17
MoSe
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Join Date: Feb 2002
Location: my karma ran over my dogma
still practising on the speed mining (only short playing windows between work, or I get scolded by the boss)

interesting fact:
a basic miner costs 45m to build, and mines 8m per minute, basic consumption 1 energy
you can now:
1. build two more
2. upgrade the one you have

1. spend 90m, mine 240mpm use 3e (total health 900 in case of attack)
2. spend 100m, mine 200mpm use 1e, health 500

so, they say in general is better to upgrade structure rather than build many basic ones.

in this case tho, it looks that spending 10% less minerals you mine 20% more and they're 80% harder to destroy, at the cost of a triple energy consumption

for energy stations it's different

building one new costs the same as one upgrade step
basic: 30% production 4e storage (H600)
Lev2: 70% prod 9e storage (H800)
2 basics: 60% prod 8e storage (H1200)

as claimed, when needed it's better to upgrade the first station

at first sight, what you spare by adding two more miners instead of upgrading your first one, is offset by what you need to spend to upgrade the station to meet the extra energy requirements of the 3

I'm trying to figure whether one station is enough to feed 3 miners without reducing their productivity because of energy shortage
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