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Old 17-07-2008, 17:12:57   #26
Lurker the Second
CG Economist & Canadian of the Year
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Join Date: Apr 2005
Location: Away way off, Across the seas and such, Lies the little flat land, of the Dutch, Dutch, Dutch
I decided to play to see what the max amount of necromancer kills I could get. I played the easy marathon map and ended up with 312 kills for my main necromancer. I ended up with 11 total units on the map and had 28 lives before the final guy, and he went through twice before killing him, so I ended up with 26 lives. Unfortunately the final guy is strong in energy and has an absorb effect, so the necromancer is useless on that run -- in fact he's counterproductive b/c of the absorb.

Anyway, that's the baseline for anyone who is interested.
Lurker: The most dangerous of the basic sea units.
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