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Old 09-07-2008, 11:36:54   #13
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Join Date: Mar 2005
Location: Banned
Other than archers on the all air map I used necromancers on a few maps, they need to be got out early and in good killing positions. Their special skill gives them a power boost based on their number of kills. If they have 20% and 5 kills they get +1 power, 50% and 100 kills they get +50 power. Pretty handy on some of the hard levels.

Weaken creeps with the debuff units then finish as many as possible off with your necromancer.

Paladins and alchemists seem to be totally pointless.
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