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Old 25-01-2008, 14:52:41   #37
MoSe
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Join Date: Feb 2002
Location: my karma ran over my dogma
Besides, the tips advise to upgrade a tower rather than buying new ones.
But:

Code:
	$	dmg	+d/$
			
Green	15	22	1,47
M1	12	37	1,25
M2	19	61	1,26
M3	31	101	1,29
M4	51	170	1,35
you get LESS bang for the bucks, incrementally at each upgrade!
You get a range increase as trade-off.

but you you buy 8 basic greens, without upgrading, placing them in two opposite rows of 4 on the sides of the lane:
$ 15*8=120 dmg 22*8=176
one M4 green costs $128 and fires dmg 170
The overlap and spread of the 8 range 50 towers somehow compensate the single range 70 M4.
With exp, the difference in range gets relartively less effective too.
The major down with 8 towers is that you'd need 8 times the kills to up the exp for all of them!

I'll try to analyse the other elements too, and the MK2 towers
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