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Old 29-05-2007, 13:51:41   #28
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Join Date: Nov 2001
Originally posted by maroule
to me TW is no RTS, because the mecanics are very different from the irritating ressource gathering, army building, army fighting that definces the genre. I haven't played RTS since age of empires, I alsways find it too much of a click feast, and too much of a mecanical combination (first 3 villager on food, then wood, then etc.)
I have no doubt it will be micro intensive. Not on the economic part ala AoE where you have zillions of modes to gather food, Blizzard games have always kept that part very simple.

Combat wise though there seems to be lots of activated abilities who can change the outcome of a battle...
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