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King_Ghidra 04-06-2007 15:01:57

Forza Motorsport 2
Xbox 360-owning petrol-heads zone begins here:

Came out last friday in US, comes out in europe this friday. I shall be buying and reviewing for CG.

Played the demo - pretty graphics, handling seems good.

single player promises the full gran turismo experience: buy your car, tune all the little bits, race it, earn more money, tune it some more or upgrade to shinier car, etc, etc.

car colour and pattern designer looks pretty amazing

multiplayer and online auction house etc. etc.

I've also played burnout revenge and test drive unlimited on 360 and TDU in particular is bloody brilliant. Hopefully this will be even brillianter (sic).

King_Ghidra 11-06-2007 09:21:33

good game. review to follow.

in-game shot of one of my cars below:

Funko 11-06-2007 09:30:30

Stunning graphics.

maroule 11-06-2007 12:05:22

considering you can have just about any nice car you want, picking this one is surely the work of a twisted mind

Greg W 11-06-2007 12:19:28

That's bloody amazing graphics. :eek:

maroule 11-06-2007 12:21:35

they took one more year of development to make sure they used the 360 properly

we're going to start seeing games exploiting more of this platform now

Greg W 11-06-2007 12:25:19

I tell you what, if they develop a Wii style controller ASAP, they will rule the console market.

Fistandantilus 11-06-2007 12:41:39


Originally posted by King_Ghidra
good game. review to follow.

in-game shot of one of my cars below:

Not a scratch?

Stop driving coservatively you pussy.

Venom 11-06-2007 12:44:51

Is this the game you can hook up to 3 x-boxes and 3 TVs and have the full "driver experience"?

maroule 11-06-2007 12:53:48

I've seen it on 3 tv's, but with only one xbox

Venom 11-06-2007 13:22:55

Hmmm, maybe that (my) information was unreliable.

maroule 11-06-2007 14:19:23

after checking, actually you were right

King_Ghidra 11-06-2007 14:41:25


Originally posted by maroule
considering you can have just about any nice car you want, picking this one is surely the work of a twisted mind
haha, the delta was a reward car and it came in a horrible burgundy colour. but as it was 4WD and had nice performance i really wanted to use it. one lime green paint job, some rally style numbers and new alloys later, it was my favourite car :D

and until i save up some more in-game money i can't really have any nice car i want :P

Venom 11-06-2007 14:44:56


Originally posted by maroule
after checking, actually you were right


King_Ghidra 11-06-2007 15:22:02

here i am doing a little drifting

maroule 11-06-2007 16:20:01


Originally posted by Venom
all right, I was right about the Iraqi war, you were right about playing Forza triple screen, it's a worthy draw

Venom 11-06-2007 18:09:41

You've never been right about anything.

Fistandantilus 11-06-2007 18:43:36

Let the truth be known!

Bob 12-06-2007 06:43:45

Lies spreading frenchmen!

maroule 12-06-2007 08:09:15


Originally posted by Venom
You've never been right about anything.
:confused: but I've called you a dickhead several times

Greg W 12-06-2007 10:36:52

Well, that's hard to argue with. Even if he was just copying someone else.

Venom 12-06-2007 12:08:50

I guess that means I'm not a dickhead then. Excellent.

Fistandantilus 18-06-2007 12:13:56

Best review evah!

King_Ghidra 18-06-2007 12:18:16

i nearly finished it, but i haven't.

King_Ghidra 26-06-2007 10:21:35

Started playing again last night, will try and finish review today. Here's some more pics:

Venom 26-06-2007 12:22:09

How do you like it so far? I almost got it over the weekend, but I need to read a review before I overpay for any 360 game.

King_Ghidra 26-06-2007 12:54:23

short answer: i like it a lot.

slightly longer answer: but if you just want a pick up and play adrenaline driving game you might want to look elsewhere. however if you like the idea of a career mode, racing different cars, upgrading them, tuning them, dealing with different handling, etc. then you will love it.

novacane 26-06-2007 13:16:22

why learn to drive when you can play Forza Motorsport 2. I can hardly blame you. One relatively small initial outlay rather than a prolonged expense, followed by a lifetime of expense. This game could solve all transport crises. Get your driving kicks at home kids

King_Ghidra 26-06-2007 13:30:02


it is something of a self-contradiction i can't resolve. love motorsports of most kinds, love the engineering, the noise, the style of motor racing, but have no interest in being a car driver on a day to day basis myself.

i guess it's that thing that motor racing is about as far removed from commuter driving as the olympic 100m sprint final is from a walk down the shops.

when i did some kart racing once upon a time on a stag do i loved every minute of it, but sitting stationary in a hot car doesn't appeal.

novacane 26-06-2007 13:39:34

Quite right. The contradiction totally understandable.

Even the thrill of the (real) open road can be tempered slightly by the knowledge that if you lose it, flip over, achieving multiple and highly impressive rolls, the likelihood is that you won't land on your wheels and be able to drive away needing only a replacement wing on your next visit to the garage. But, that you might end up with a steering column through your skull.

King_Ghidra 27-06-2007 09:45:31

Right, finished my review, can't remember how to publish it.

MattHiggs 27-06-2007 09:58:43

Hmm, I've noticed in our local trading rag (Loot) that there are a lot of people willing to swap a Wii for an XBox 360. This is very tempting as I LOOOOOOOOOOOOVED the original Forza and it'll look very nice HDized!

maroule 27-06-2007 10:18:50

KG, does it mean you don't have your driving licence?

*points and laughs*

I had mine at 30 years old, and had to endure 12 years of sniggering... I just had no use for it and couldn't be arsed

LoD 27-06-2007 10:52:37

Heh, then I still have 7 years to improve the CG average on your behalf...

King_Ghidra 27-06-2007 11:59:20

where is nav, or funko or sb or anyone who knows how to publish stuff?!


Greg W 27-06-2007 12:15:41

Good luck finding one on CG.

novacane 27-06-2007 12:50:15

I'm a adult

Funko 28-06-2007 08:34:19


Originally posted by King_Ghidra
where is nav, or funko or sb or anyone who knows how to publish stuff?!


I went to publish it, but I couldn't see the article?

King_Ghidra 28-06-2007 08:52:44

i have some text on my computer, i want it to appear on a website, help me

Greg W 28-06-2007 09:57:00

Help me Obi Wan Kenobi, you're my only hope!

Funko 28-06-2007 10:15:22

Sent you a PM

Fistandantilus 03-07-2007 14:36:08


King_Ghidra 03-07-2007 14:38:52

ah you see i finished it and then i realised i hadn't mentioned the graphics or the sound so i thought i'd better go back and do that and i haven't done it yet.

Funko 17-07-2007 08:36:53

Too busy playing to finish it?

King_Ghidra 17-07-2007 11:02:50

i keep playing different games. i'm so fickle.

Chris 17-07-2007 11:45:17

Wern't we backwards about this according to Asher?

Asher 17-07-2007 14:51:44


Fistandantilus 11-09-2007 14:23:26

Could someone at least post the unfinished version on the lazyasses blog?

Funko 11-09-2007 14:25:55

the lazyasses don't have a copy of the review.

MattHiggs 05-12-2007 10:20:18

My 360 died a few weeks ago with the infamous 3 RRoD. The fucker I bought it off had already opened the console too so the warranty was void!

I've just flogged the old unit, power supply and two wireless controllers for £150 so I bought the Xbox Arcade which had Forza 2, Viva Pinata, 5 Arcade Games and 2 Wireless Controllers. So, every cloud has a silver lining!

MattHiggs 05-12-2007 10:30:51

1 Attachment(s)
Here's my old car (bought an Audi A4 two weeks ago)

King_Ghidra 05-12-2007 11:33:54

I was playing a bit of this last night funnily enough.

MattHiggs 12-12-2007 12:20:47

Played it a few times now, managed to get my driver level to around 20.

Is it me or are the achievements really hard to get in this game. I must have racked up around 10 gaming hours and I've only got about 60 gamer points.

King_Ghidra 19-12-2007 17:03:07


Funko 08-01-2008 11:46:53

How's that review coming? :D

King_Ghidra 08-01-2008 14:23:45

:o Seems moot now eh. It is basically finished.

MattHiggs 08-01-2008 14:57:58

Post it anyway, it'd be an interesting read. I still think it's the best racing game on the 360 although many claim it lacks 'soul'.

Funko 08-01-2008 14:58:58

Yeah, I'd still like to read it.

Venom 08-01-2008 15:50:45

I would like to print it out and wipe my ass with it.

Funko 08-01-2008 15:54:53

That's how he reads.

Venom 08-01-2008 16:54:22

It's like a credit card scanner.

King_Ghidra 09-01-2008 09:31:52

Forza Motorsport is Microsoftís rip-off of the Gran Turismo series. Thatís not a particularly promising start to a review, but itís true nonetheless. Itís not a rip-off in the sense that itís a computer game that involves driving cars, buying cars and upgrading them, because these days there are dozens of those, but rather in that Forza Motorsport 2 is a serious driving game.

GT pitches itself as ĎThe real driving simulatorí. FM2ís adverts proclaim ĎReal drivers wantedí. Barring the fundamentally flawed use of the word real in the context of a computer game, the tag lines say everything about the common philosophy behind both games.

Of course, GT did all this serious stuff first, and has been doing so now for maybe ten years, so Microsoft have a lot to live up to. That said, while the original FM was well received on the original Xbox, there has been a hype surrounding FM2ís arrival onto the next-gen scene that far eclipses any impact made by its predecessor. Is this version really a GT beater? Read on to find out.

In structure, options and gameplay, FM2 completely apes the now-standard game modes of GT. The flagship mode is career mode, in which you take your driver from humble beginnings, racing familiar road saloons on short, simple tracks, through to the dizzy heights of racing 200mph Le Mans masterpieces on the worldís most famous circuits. This ascent is accomplished through a familiar process: race, lose, get some reward money, spend reward money on upgrading or replacing your car, take new car, win, go on to next harder race, lose, repeat.
This is not to criticise that process, in fact, it all feels remarkably natural and sensible. The individual challenges are designed to get you driving as wide a range of cars on as many different tracks as possible, and they do an excellent job of teaching new drivers the differences in handling and performance between them.

One significant improvement over the GT model is there are no frustrating Ďdriving testsí to pass to unlock events. Instead, events are controlled by an RPG-style level system, in which the credits you have accumulated through your driving are added up like experience points. Additionally, as you Ďlevel upí you receive bonuses such as free cars and discounts from manufacturers. The vehicles you drive can also level up from use, netting similar rewards.
This is a quite a nice system in practice, giving a good incentive/reward system. One drawback is that many races are locked down by this system, which means it may take many hours of racing to get to the ones you are interested in entering.
It should also be mentioned that Take2 have implemented another feature pioneered in GT, you can hire an AI driver to race for you if it all gets too much. The AI driver will take a percentage of your winning credits as a fee, but this is still a nice tool if there are some tracks you just canít get to grips with or if that monster-tuned car is running away from you and you just have to complete a particular race.

The AI itself deserves a mention, as although still a massive step behind the challenge posed by a human driver, it has enough about it to give a varied and not entirely predictable challenge. The AI drivers will bump you and each other, overtake you if you give them the chance, and generally act a bit more convincingly than the static road-train that GT AI drivers often represent. Arguably, this is still an area that could be improved, and when I think of the sheer deviousness and aggressiveness of the AI in the Burnout series, they are clearly lacking something, but there are plenty of moments when the FM2 AI impresses.

The driving physics and handling are obviously a massive part of a game like Forza, and speaking as someone who cannot drive and has hardly ever been behind a wheel Iím not best placed to criticise them. Nevertheless, they feel right. Switching between front-wheel, rear-wheel and 4WD vehicles you instantly notice the handling differences, the over steer, under steer, etc. Switching between front-engines, rear-engines and mid-engines you feel the weight of the car shifting around differently.
FM2 has a variety of driving aides and options that you can turn on or off as it suits you. If you really want to power slide that Nissan Skyline round hairpins, feel free to disable all the traction control, ABS, etc. and go for it.
When you go off the track, you can feel the car begin to lose traction. Hit gravel and you will slide and realise you are in trouble. Hit sand and you will slow to a pitiful crawl, quickly.
The result is a driving experience that has a tactile, manageable feel to it, which puts control in your hands and makes it clear that itís your fault when you do go sliding off the track.

This leads neatly onto the fact that FM2 also boasts deformable damage models on the vehicles, the absence of which in GT has led to years of criticism. This does not extend to turning your car into a spinning ruined tangle of wreckage after a 200MPH collision, but it does not fall far short. Any minor collisions will cause superficial damage to the vehicle, bent bumpers, smashed windowpanes, etc. Any moderate to large bumps will cause major deformity of the vehicle and bits of your car to go flying off as well as serious handling and mechanical problems, from smoke billowing from the back of your car, the steering going dramatically out of alignment, serious engine problems and suchlike that ultimately render your driving experience a futile one.
Aside from simply adding to the realism factor (and providing the amusement of totalling expensive sports cars), this encourages a more realistic approach to driving. Gone are the tactics of simply shunting annoying AI drivers out of the way like cattle, rather you must treat your car like the precious and expensive piece of engineering that it is. Of course, if you really donít fancy it you can turn the worst of the damage off and drive like a lunatic, which is the beauty of computer games really, eh?

FM2 gives you the chance to upgrade, tune or tweak your cars to your heartís content (assuming you have the credits, of course), and the nature of the gameís structure means that you will spend a fair amount of time in here trying to get enough extra poke to give you an edge over the AI.
The upgrading options are extremely comprehensive and tease the user with the classic quandaries of how best to spend their cash to get the most effective upgrades. Cars will also change performance Grades as they are modded, which might lead to your car becoming ineligible for certain events if you over-tweak it.
Some of the higher upgrades allow the user to subsequently tune various aspects of the vehicle, such as gear ratios, suspension levels, limited slip differentials and various other utterly bewildering items.
Without wanting to go too in-depth into this area, let it suffice to say that the modding aspect is a petrol-headís dream, and those who like to see family saloons transformed into street racing monsters or touring car wannabes will be completely satisfied.

The painting option has had much made of it, with talk of thousands of layers and possibilities, and it absolutely delivers on that promise. At its most basic, you can quickly change any of the colours on your car and bung a few transfers on it for that race feel, but if you can spare the time it seems as though the sky is the limit. A quick glance through the FM2 forums or online Auction house quickly reveals some astonishing designs that are all the more impressive when you know they have all been painstakingly built by hand.

There are a few niggles, but fortunately they are all limited to minor annoyances rather than gameplay-affecting failures. For example, if you are already in one car that is eligible for an event, the game assumes that is the car you want to use to race in it Ė there is no quick way of swapping to another eligible car.

The Online multiplayer mode allows the full range of the gameís features to be played, thus you can race with your custom cars or the standard cars on any of the circuits. A few races were enough to confirm a mostly lag-free and enjoyable experience. FM2 also boasts an online Auction House, where not only cars, but also custom paint jobs can be bought and sold. In fact, if youíre feeling generous, you can even give cars to your friends. The community itself is already developing informal clans and specialist groups such as drift racers and seems set to be a long-term success.

Overall, Forza Motorsport 2 is an excellent game and a significant technical achievement that, while not an original concept, deserves to stand shoulder to shoulder with the best achievements of the Gran Turismo series and other Ďseriousí racers. Perhaps future releases will innovate more in the game play, because longer-term this will inevitably become a flagship product for the 360 and deservedly spawn further sequels of its own.

Funko 09-01-2008 09:38:54


Funko 09-01-2008 09:52:18

Would you mind if I put this up as a proper review on the front page?

MattHiggs 09-01-2008 10:54:42

Great review.

I bought my real life Audi last week and it's great driving it around without a care in the world!!

Here's some more cars I currently trundle around in:

King_Ghidra 09-01-2008 11:03:38


Originally posted by Funko
Would you mind if I put this up as a proper review on the front page?
go for it.

Funko 09-01-2008 11:19:01


Funko 13-02-2008 11:51:13

Played this yesterday (in HD). Very impressive. Amazing graphics and great physics model.

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