View Full Version : Medieval Total War

14-08-2002, 12:11:18
Don't know if anyone here played Shogun: Total War but i think it was absolutely fantastic, a great combination of the RTS and strategy genres.

Soon (end of august in the UK) it appears on our shelves in its second incarnation - Medieval Total War.

Now Europe and beyond is the field of combat rather than just Japan, and 12 different nationalities can be played. There are loads of different units to command and even proper siege engines for the castle battles.

The RTS bits feature thousands of troops on screen and the terrain and weather effects are brilliantly implemented.

On the strategy side need to keep an eye on your children, both in the form of making marriages to make alliances and to keep your faction alive in the event of your death. They can also command your armies in the field.

If you don't fancy the RTS stuff you can have battles resolved automatically, if you don't fancy the strategy stuff you can have the comp handle that too.

Clearly i can't do justice to the depth of it here, but if it's anything like as good as Shogun: Total War it will be well worth the money.

14-08-2002, 12:12:30
I always wanted to play shogun, but samurai annoy me so I skipped it. Perhaps I'll try this one. You got any links or anything?

14-08-2002, 12:14:27


the Online: forum on the 2nd link could do with a bloody good trolling

14-08-2002, 12:21:42
Bunch of twats over there?

14-08-2002, 12:22:03
I played the Shogun demo and gave up on the game after it told me to move my troops to the top of a hill. I told them to move to the top of the hill. They stayed still. The game told me to move them to the top of the hill. I told them to move to the top of the hill. They stayed still. Etc.

14-08-2002, 12:42:37
You weren't clicking the mouse hard enough.

14-08-2002, 12:52:57
Go to bed already.

15-08-2002, 06:40:19
Shogun had pretty weather. Other then that, it sucked.

They stayed to close on implementing the feel of a board game on the board level. They should have taken advantage of being on a computer. When you get a good amount of troops and stuff and you are trying to move them around, those small territories were a bitch to grab what you wanted. No excuse for that other then the designers were stupid...

Gee... medieval total war? So, you get two horsies, and run then corner to corner of the field until time runs out and you keep your territory? That's one of the ultimate Shogun fighting strategy. (And automatically employed by the computer... but poorly. Just enough to teach it to all the humans. It uses slow ass infantry. You will use fast ass horsies.) Another was... roll up to your opponent, using archies types. Force a retreat, and just park at his end. Then, you destroy the rest of his forces as they came crawling into the field. Even though you are out numbered 5 : 1, you will win 99% of all those battles... because his reserves trickle in, rather then come in whole.


If they don't address those issues, M: TW won't be worth buying except when it's in the bargain bin.

15-08-2002, 07:55:14
if you play it like a twat then what do you expect

15-08-2002, 08:34:15
The game doesn't give you an option, KG.

15-08-2002, 08:39:34
I thought the RTS aspect of Shogun was superb, the battles were great. Unfortunately for me the battles got to armies of such large proportions that I couldn't handle it all, not being the best player of RTS battle games (Funko would always whip my butt at Command&Conquer multiplayer when we played it, it pains me to admit).
The TBS aspect was interesting, but not as deep as it could have been I thought.

Medieval setting looks interesting though.

15-08-2002, 09:48:56
There battles looked pretty, but the battle area wasn't big enough. You rolled up the enemy to his back edge quickly, if you were doing well. And then it was all over for them, despite what reality would suggest. Too many artificial limits... It worked nicely, with small forces, in the middle of the battle arena, determined to attack each other. Everything else, it failed.

If it's the same engine, sequeled, I would expect the same issues in M:TW. But it will have pretty weather.

05-09-2002, 07:20:27
Going off to buy this today as i am still off work sick ;)

review to follow...at some point in the future...

05-09-2002, 08:20:45
Originally posted by FunkyFingers
(Funko would always whip my butt at Command&Conquer multiplayer when we played it, it pains me to admit).

I always whipped everyone's butt at C&C. :D

A guy at work has this, he says he's enjoying it although it's hard to win as the Danes apparently. :D

19-09-2002, 00:11:07
I've had this for almost two weeks now and I am having a blast, and have completely forgotten about any other games I have on my hard drive, including the one I bought at the same time as M:TW.

I have not taken the opportunity to try Darkstar's tactics above and have not witnessed the computer doing anything like that either. So far it is highly reccomended by me.

19-09-2002, 02:53:47
I've got it as well, but I'm not liking it so far. I'll give it more time as I'm really just getting used to the game.

19-09-2002, 07:53:25
yeah, i haven't been able to give it the attention it deserves either - tekken 4, battlefield 1942 and still playing neverwinter nights and counterstrike too...

19-09-2002, 12:05:34
There's a ton of things already that I would have liked to see in the game but they're not in there.

19-09-2002, 12:17:12
I struggled so much with Shogun: TW I'm wondering whether I'd fayre any better with this

19-09-2002, 12:27:47
One of the things I've learned is that no matter how much I follow the tutorial's battle tactics in the real game Automatically fighting the battle always yields better results.

19-09-2002, 12:28:14
fuck you really are bad

19-09-2002, 12:29:33
For now I am. I've only played 1 game.

19-09-2002, 12:29:47
It was when you got command of about 100 different brigades at once that it all got a bit complicated.

19-09-2002, 12:31:02
true- and the computer charges with everyone at once and i'm clicking all over the place going 'aaaahhh!!! no!! not there!'

19-09-2002, 12:33:20
Yup, especially when you click on the wrong unit and send lightly armed militia in against heavy cavalry by mistake

19-09-2002, 12:34:02
That's just funny.

19-09-2002, 12:39:48
Haven't played this myself yet, but Mr Tizzy's been addicted to it since buying it at the weekend

19-09-2002, 12:41:41
Mr Tizzy sounds like the name you might give a hamster :lol:

19-09-2002, 12:42:35
Just don't leave him in the cage with the girl hamster.

19-09-2002, 12:43:12
we've all been there...

19-09-2002, 12:43:54
I think that's just you actually mate.

19-09-2002, 12:44:24
oh. :o

19-09-2002, 18:31:19
Venom, I'll agree that there are a number of things that it would have been cool to have..., but I think that there are enough things to make it interesting and fun. My first few battles I was getting creamed. But I have fought enough now that I give much better than I receive. (Except when I went up against a Byznatine super Prince, I killed or drove off all 70 of the troops that started the battle with him and I still had over a 100 odd light infantry, horse archers, and archers all against one heavy cav Prince. He won... that was the first real frustrating moment of the game, but even so it was fun.)

19-09-2002, 18:34:27
I'm not quitting on the game by any means. I just have a lot to learn and it's not too fun right now.

24-09-2002, 03:45:17
So the basic Shogun : Total War cheeses have been taken care of? Or just put further back in reaching them ?

24-09-2002, 13:31:05
Christ the battle map chugs on my machine.

Ignore the p2 350 min spec - the battle levels are all but unplayable (unless theres only 2-3 units) on my 1ghz athlon. Could be my 32Mb GF2 bottlenecking but if I get time I'm off to buy a gf4 4400 or equivelent this afternoon

24-09-2002, 13:33:40
i have a 1.4ghz athlon and 32mb gf2 and mine don't chug at all, do you have the graphics settings up too high?

still if you can afford to pop out and pick up a g4 your problems are less than mine... :)

25-09-2002, 12:12:42
Hmm still chugs in a GF4 - although jedi outcast now screams...

time to start a whats up with my computer thread

25-09-2002, 12:55:26
hmm .. I think the game might use up a few processor cycles... what speed processor have you got?

25-09-2002, 12:57:14
Guy at work is playing it fine on a PIII 500 system with GF2.

25-09-2002, 13:33:59
1 gig athlon.

Should be able to handle it

26-09-2002, 14:02:11
Everything is Illuminated.

KG has excellent taste in games.

Darkstar. Darkstar Darkstar Darkstar. sigh.

I think I will give Medieval a try after all.

27-09-2002, 16:02:50
Beta1, check drivers of course, and game settings.

What is your soundcard? I think there is a soundblaster live issue that slows things down.

I have had no problems even with army size on large. I've only got a 32mb GF2. It is the processing of all the units that slows it down, each unit supposedly has its own AI.

Check the support forums at Totalwar.com or Totalwar.org

30-09-2002, 14:43:51
i found the problem - if you have the antialiasing control set to auto it fucks up the frame rate

02-10-2002, 22:20:45
Shoot, I had read that and I forgot it. I am glad you found it.