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MDA
03-03-2006, 14:41:34
The Elder Scrolls: Oblivion, sequel to Morrowind, has gone gold and should be available in some areas March 20. More details at the official website:

The official announcement (http://www.theelderscrolls.com/news/press_030206.htm)

MDA
03-03-2006, 14:48:07
http://www.counterglow.com/forum/showthread.php?s=&threadid=24165

Sir Penguin
04-03-2006, 05:36:12
ZPHPHZPHZPHZPZ

SP

Sir Penguin
04-03-2006, 05:36:54
I won't be able to play it for a long time, though. :(

SP

Chris
04-03-2006, 15:05:32
Might be getting this also for review.

Depoends on how much I have on my schedual.

Greg W
05-03-2006, 00:43:46
Hmm, does anyone have the final system requirements for it?

Sir Penguin
05-03-2006, 06:32:26
Recommended is this:

* 3 Ghz Intel Pentium 4 or equivalent processor
* 1 GB System RAM
* ATI X800 series, NVIDIA GeForce 6800 series, or higher video card

Minimum:

* Windows XP
* 512MB System RAM
* 2 Ghz Intel Pentium 4 or equivalent processor
* 128MB Direct3D compatible video card
* and DirectX 9.0 compatible driver;
* 8x DVD-ROM drive
* 4.6 GB free hard disk space
* DirectX 9.0c (included)
* DirectX 8.1 compatible sound card
* Keyboard, Mouse

SP

Greg W
05-03-2006, 13:07:12
Originally posted by Sir Penguin
Recommended is this:

* 3 Ghz Intel Pentium 4 or equivalent processor
* 1 GB System RAM
* ATI X800 series, NVIDIA GeForce 6800 series, or higher video Hmm, have the first two (exactly), but only a ATI 9600 graphics card.

Fistandantilus
05-03-2006, 20:42:04
ATI 9600 is supported, it's the same graphic card I have...
But you'll probably have to accept a slower framerate or other similar 'dumbed down' graphics. Got to play with the settings a bit and see if it's acceptable.

King_Ghidra
06-03-2006, 11:06:15
i have the week after release off work, we'll call that oblivion week

MDA
07-03-2006, 17:39:39
NO CLIFF RACERS IN THIS GAME!!!!

best news I've heard yet

Diss
07-03-2006, 21:19:10
aww come on. They add challenge to the game. :). Okay just kidding. That's the best part about Solstheim was no cliff racers. Of course that made it easy. As I usually just levitated over everything when travelling. :D

Fistandantilus
08-03-2006, 16:27:59
Unfortunately levitation is out of the game ;)

MDA
08-03-2006, 20:02:54
but horses are back :)

Sir Penguin
09-03-2006, 03:49:44
I can hardly wait to steal somebody's horse.

SP

Darkstar
09-03-2006, 04:16:35
GTA: Oblivion?

MDA
09-03-2006, 11:42:29
Is that a horse between your legs, or...

MDA
21-03-2006, 04:50:33
Going hunting for this tomorrow :)

Asher
21-03-2006, 22:56:33
Get the X360 version, SP. ;) Much cheaper than buying a PC that can run this beast.

The X360 version even looks better; you can't enable both HDR lighting and antialiasing on PCs, and X360 supports it by default.

Asher
21-03-2006, 22:57:03
Alas, no one here has the game yet. Future Shop says thursday at the earliest...

maroule
22-03-2006, 08:25:16
I'll get the 360 too, when it comes out in France next week
just got the new ghost recon, couldn't really play it yet, don't have gaming time :(

the (oblivion) combat system looks a bit irritating, though

MDA
22-03-2006, 11:50:11
supposed to have been on sale at CompUSA for cheap yesterday, but they didn't even have a tagged spot on the shelves for it. :(

Nevermind that it was in their Sunday ad as being on sale yesterday for 39.99

King_Ghidra
22-03-2006, 12:05:56
Originally posted by Asher
Get the X360 version, SP. ;) Much cheaper than buying a PC that can run this beast.

The X360 version even looks better; you can't enable both HDR lighting and antialiasing on PCs, and X360 supports it by default.

yeah but it means using a damn controller...i'm a console whore for the right kind of games but i think i'd need to play oblivion on 360 to be convinced that the controls felt natural

also i'm always conscious of the possibilities of the modding community and suchlike on the pc versions

Venom
22-03-2006, 14:04:59
Damn. I'm just like KG. I love the hell out of sports games and platformers on consoles but the PC control scheme is critical and better for shooters and RPGs.

Plus modding is awesome. Hot Coffee FTW!

maroule
22-03-2006, 14:55:25
all true
but it still depends on your gear
PC can't come close to a 82" (or bigger) flat screen HDTV visual impact, and it becomes worth sacrificing the more precise PC keybord/mouse controls.

Venom
22-03-2006, 14:56:43
That is true. I would like to try the 360 HD capabilities on my TV.

King_Ghidra
22-03-2006, 15:31:51
Originally posted by maroule
PC can't come close to a 82" (or bigger) flat screen HDTV

if you have an 82 inch flat screen HDTV i am going to kill myself now

maroule
22-03-2006, 15:34:19
that might be a good enough incentive for me to take a picture of it tonight (provided you take a picture of your suicide)

King_Ghidra
22-03-2006, 15:43:07
oh you son of a bitch

Venom
22-03-2006, 15:48:59
He doesn't have an 82" flat screen. 70" maybe. But not 82"

King_Ghidra
22-03-2006, 15:49:46
i didn't think they were commerically available yet, though i've seen some pics of one at a trade show

http://www.gizmodo.com/gadgets/images/bigtv.jpg

King_Ghidra
22-03-2006, 15:50:10
he probably means 82 cm, damn frenchie

Venom
22-03-2006, 15:54:28
God damn metric system.

maroule
22-03-2006, 16:01:56
:lol:
yeah, except if these are chinese hobbits, my TV is much smaller

maroule
22-03-2006, 16:04:15
I just checked, I got completely confused, it's 42" or 106 cm


considering how much more reasonnable the prices have got, I was wondering why KG felt so jealous...

Venom
22-03-2006, 16:06:45
I don't think even "completely confused" covers it. You went retarded. Again. Some more.

maroule
22-03-2006, 16:10:21
yes, I belong here

Fistandantilus
22-03-2006, 18:06:39
From the elder scroll board:


Ok, I am running to go to a village, and I catch up to a guard on his horse. I run past him, and about a minute later, a random guy attacks me! He is too powerfull for just me too take out, so I run back and find the guard on the horse. He dismounts and helps me defeat the enemy. Then, I run over to his horse and steal it!


:D

MDA
22-03-2006, 18:43:56
GTH:Vice Cyrodil

Sir Penguin
22-03-2006, 20:29:33
I think this is bound to end up a comedy game. The Radiant AI sounds hilarious. :D

Alas, HDTV + Xbox 360 is out of my price range, and so is a new computer. I'll have to get a job or something.

SP

Darkstar
22-03-2006, 20:31:51
Did you quit your old job?

Asher
22-03-2006, 20:54:41
The best part of Oblivion (and Call of Duty 2) is the immersiveness. Playing on a bigscreen HDTV with a home theatre with a floor-shaking subwoofer ain't the same as playing on a computer with a 19" LCD.

Nevermind that the X360 version looks better.

Asher
22-03-2006, 20:56:14
And as someone who played Morrowind on the PC (my PC was topend then) and now Oblivion on the 360, I actualy think the 360 controller works better.

Reading the Oblivion board, lots of PC gamers are upset with the interface and call it a "console port".

Sir Penguin
23-03-2006, 03:11:56
Originally posted by Darkstar
Did you quit your old job?
That wasn't a real job.

SP

Sir Penguin
23-03-2006, 03:13:32
Is it true that there's no mini map in Oblivion? I remember I couldn't find the map in Morrowind for more than half the game. It was hell, I had to restart because I got lost and couldn't find my way to civilisation.

SP

Asher
23-03-2006, 03:25:02
There are several types of maps (dungeon map, world map) in the game.

Sir Penguin
23-03-2006, 05:02:08
Excellent.

SP

JM^3
23-03-2006, 06:29:18
when you press tab you get access to 4 areas

one that has your stats and info on it

one that has items and the like

one that has magic spells and the like

and one that has maps and journal

there is a main map, and a local map

I don't know whether there is some other map overlay that you can bring up

I am Natasha, a Redguard swordswoman

Although I think I want to be good at talking also

I picked illusion and restoration magic to go into, but haven't used illusion yet (I use light armor)

despite the fact that there seems to be a lot for evil players (murders to be done, goods to be stolen, etc), I am playing good

I do like the sneak stuff though, so I think I am going to play a theif catcher or something (I am trying to find a painting right now)

JM

JM^3
23-03-2006, 06:29:50
Oh, and my sign in the Lady

but I haven't had the attack be successful yet

JM

Asher
23-03-2006, 06:55:17
I am Asher, a Nord Assassin/Thief.

Pretty awesome so far.

I'm in the Thieves Guild, and also just completed an initiation into the Dark Brotherhood by committing murder. Now I'm a hitman.

JM^3
23-03-2006, 07:40:03
yeah, when I heard about teh Dark Brotherhood I started making some story in my head about why I would seek them out to get vengeance against some lord or something

than I decided that would be a pretty boring character (too usual for these sort of things, I think)

actually, when the game started I was thinking that I wanted to be a rabble rouser, intending to overthrow the empire (and make it a democracy)

right now, I am thinking that might be a bad idea (I am thinking the emperor is needed to defend the nation ro something), so my character is conflicted (and I might change my concept to something more easily played)

MDA
23-03-2006, 12:01:03
Got it. Its purty, and fun.

I probably spent an hour messing with the facemaker just because it was cool - you can really mess up your face if you like

custom class: destruction, restoration, light armor, blade, speechcraft, mercantile, and either block or security... can't remember which

lockpick and speechcraft minigames are nice additions, you can skip lockpick and just go based on skill if it bores you

I have one irritating quest where I'm trying to find someone who stole a painting, and all but one of the suspects told me it was raining the night the painting was stolen. So I know who's lying, but not whether they're lying to cover for stealing the painting...

Died numerous times trying to defend some drunk's farm and two sons from rampaging goblinish guys, but boy was it fun! He lost a son, but that's what happens when you let your kid grow up to be a loudmouth, aggressive, glory hound. Jerk didn't pay me a dime, just started crying "it should have been me!"
If he'd got off his drunk butt and gone with me, no one would have died.

Just now realized I'd been running around working on those 2 quests with a nasty disease from a dog/wolf bite, have to do something about that when I get home. :D

Chris
24-03-2006, 10:17:20
I'm told I will be seeing this game today or tomorrow, with the new Godfather game to follow.

HelloKitty
25-03-2006, 11:22:27
Well I started DLing it. Should be on my computer sometime tonight. Hopefuly its decent.

HelloKitty
26-03-2006, 02:34:45
Apparently Bethesda went the same way stardock did. No copy protection at all.

QQ la~~!

Sir Penguin
26-03-2006, 07:15:04
Bethesda are cool.

Getting an Xbox 360, a good HDTV, and Oblivion will cost $2200. :(

SP

Fistandantilus
26-03-2006, 15:55:56
Is that canadian dollars?

Btw, this game absolutely rocks.

Sir Penguin
26-03-2006, 16:41:30
Yes (including C$400 "off" the TV at Best Buy).

SP

HelloKitty
26-03-2006, 22:33:33
Game is nice. Hate the combat system controls though. I can see why people are saying it is a console port.

Greg W
27-03-2006, 02:03:11
Blocking sucks, I must say. I'd prefer the old passive block from Morrowind. Damn it's purty though.

Sir Penguin
27-03-2006, 06:19:54
http://www.ncix.com/products/index.php?sku=15306&promoid=1006

Yowzah, 19" Samsung LCD for C$450 (C$225 off).

I can use that with an Xbox 360, right (it does DVI)?

SP

Asher
27-03-2006, 06:24:50
Xbox 360 outputs analog, so VGA.

Sir Penguin
27-03-2006, 06:29:44
Is that a yes?

SP

Sir Penguin
27-03-2006, 07:00:27
Yes, I see it is.

SP

maroule
27-03-2006, 07:10:19
beautiful game
I think I'm a bit crap though, I played about 15 hours, and got only to level 4, with a pushover of a character (still running away when there is more than one zombie). I don't think I'm optimizing the level system (the whole morrowind system is new to me)

Sir Penguin
27-03-2006, 07:38:45
It's very different from traditional RPGs, because it's designed for a computer instead of pens and paper. They can have a very powerful skill system that's intuitive and sensible, with loads of complex equations in the background for calculating damage and stuff. It's the only system (other than d20) that I like for RPGs.

There's really only one thing you have to keep in mind: play to your strengths. Keep practising what you're good at, and you'll get better at it; and don't try to do things you're not good at. If you're good at sneaking, but not at fighting, then sneak, don't fight.

SP

JM^3
27-03-2006, 08:12:11
I have played 11 hours and am at level 4

I Think it is somewhat because I like wandering arround talking to people and reading books...

JM

maroule
27-03-2006, 08:34:04
I'm about there as well (11 hours/4th level)

maroule
27-03-2006, 09:30:43
Any idea where I could find a guide for character creation (with a description of all the talents, the choices to be made, etc.)

Asher
27-03-2006, 09:48:03
<--- new Guild Master of the Thieves Guild; L17

HelloKitty
27-03-2006, 10:16:59
Originally posted by maroule
Any idea where I could find a guide for character creation (with a description of all the talents, the choices to be made, etc.)

http://www.oblivionportal.com/info/races.php

Don't be a high elf. They take extra damage from fire and half the game seems to use fire. I played around with one to learn the game and its not worth the 100 magika.

I am playing a Breton with a custom class (slight mod of spell blade, no blocking)

The 50 point resist magika is very nice.

Would be interesting to try a breton born under the one sign that gives you 50% absorb spell power but no magika regen.

If it works the way I think you would take 25% damage and gain magika whenever you get hit with a spell.

Could make a nice melee character with only a little restoration magic for healing.

Fistandantilus
27-03-2006, 10:29:34
You can also find a complete list of perks here (http://elderscrolls.blogspot.com/2005/10/skills.html) or a bit of a summary about the character creation here (http://www.oblivionmods.info/)

The Atronach birthsign was a powerhouse in Morrowind but I feel it's more balanced now. Real time magicka generation is very good, I'm playing a pure mage and doing good. In Morrowind that was next to impossible, you ran out of magicka very fast.
Still the Breton/Atronach as Kitty suggest is a strong combination I think.

Asher, you're playing a lot don't you? :P

King_Ghidra
27-03-2006, 12:33:45
bought a 360 and oblivion on the weekend

i tried the breton atronach combo which i had had so much fun with in morrowind, but tbh it sucked, the old summon ancestral ghost for easy magicka regen thing seems impossible now

restarted as a kajit assassin, loads of fun, about lvl 4 now, done the first few bits of the main quest

asher, how do i get in touch with the thieves guild? i keep seeing references to gray fox etc but can't seem to find him or anyone else from the guild...

Fistandantilus
27-03-2006, 12:59:36
how do i get in touch with the thieves guild? i keep seeing references to gray fox etc but can't seem to find him or anyone else from the guild...


Without spoilering too much..
There are two ways I believe. The first one is to talk to the right person and be persuasive enough. The second one is to be a crap thief ;)

maroule
27-03-2006, 13:04:23
thanks guys for the links

I'm toying with the idea of starting again, and doing a character based on the Grey Sourcer, from Fritz Leiber novels (kind of a combat thief fascinated by magic, but pretty crap at it)

maroule
27-03-2006, 13:05:09
Originally posted by King_Ghidra
bought a 360 and oblivion on the weekend



welcome to the club :beer:

so how does that look?

MDA
27-03-2006, 13:13:32
Had an absolute epic battle yesterday with 3 necromancers and their summoned sidekicks - took 5 or 10 minutes of mad rushing around, healing, slicing, and nuking, but I beat them. Chopping them up seemed to work best, but my only area spell is a weak fireball

Just got my mage's guild staff, and made a nice "on touch" absorb health 10 meters/yards spell that should be useful if I ever run into more groups :)

restoration school is super powerful now that mana regenerates

MDA
27-03-2006, 13:14:26
is mercantile broken for anyone else?

my skill hasn't changed a bit - been at 30 with no progress from the start, and I haggle constantly

JM^3
27-03-2006, 13:17:56
I have never played a Mage

I had one character in Morrowind, he didn't beleive in using any magic (he was sign of the atronaukt)

but I found that a bit hard to play, so I started using potions and enchants...

I was mostly theiving and fighting (I found this nice cat woman who gave me tons of good theif quests.. I didn't actually get along with the theives guild very well at all)

I didn't actually do much fo the main quest in Morrowind (I quit for a while to play MP NWN, and then couldnt' remember teh quests when I tried to returned)

in this game I am playing a do gooder, I use restoration a lot (almost continually), but otherwise have only used a couple of illusion and destruction magic spells (the flare I started with, and a charm person I bought)

I have sneak and security, but I don't want to be a theif.. so not sure how I will use it (I want to be a theif catcher.. but that might be hard to do)

I have a quest right now where I think both the people are probably bad (two sides of the coin?) but I am not sure if I will abe able to turn them both in (and keep the loot)

Jon Miller

King_Ghidra
27-03-2006, 14:15:48
Originally posted by maroule
welcome to the club :beer:

so how does that look?

Very pretty :D

The fan is bloody noisy though.

King_Ghidra
27-03-2006, 14:16:57
Originally posted by Fistandantilus
Without spoilering too much..
There are two ways I believe. The first one is to talk to the right person and be persuasive enough. The second one is to be a crap thief ;)

Ah, i'm on it. A bit of greasing palms with gold did the trick. Thanks :)

maroule
27-03-2006, 14:28:10
or being a crap thief intentionnally (to resolve "two sides of a coin" for example)

Asher
27-03-2006, 19:10:50
To get into the Dark Brotherhood you need to murder an innocent and then sleep. You'll be contacted.

King_Ghidra
27-03-2006, 20:28:08
yup i'm in. the hints on how to do that were fairly heavy handed, but the hard bit was finding an innocent who wasn't near any guards. in the end some old bloke near kvatch did the trick :)

so far i seem to be able to balance my thieves guild membership and my dark brotherhood membership, don't know if i'll be able to proceed down the quest line and keep both though...

JM^3
27-03-2006, 20:34:21
I killed an innocent (one of the two boys at the farm) several times when I just started

I took that down as learning the system, and reloaded

if I kill an innocent in the future I will just live with it

the only bounty I have had was for assault though (I think of Martin)

Jon Miller

Asher
27-03-2006, 21:23:10
I've had bounties for killing off several guards who caught me pickpocketing. Then I paid Armand Cristoph to get rid of the bounties.

Fistandantilus
27-03-2006, 21:39:39
You are a bad bad bad boy Asher

HelloKitty
27-03-2006, 23:36:11
Originally posted by MDA
Had an absolute epic battle yesterday with 3 necromancers and their summoned sidekicks - took 5 or 10 minutes of mad rushing around, healing, slicing, and nuking, but I beat them. Chopping them up seemed to work best, but my only area spell is a weak fireball

Just got my mage's guild staff, and made a nice "on touch" absorb health 10 meters/yards spell that should be useful if I ever run into more groups :)

restoration school is super powerful now that mana regenerates

I did that battle this morning. Tough but fun.

I had more problems with the deranged zombies in the previous step for the mage guild.

How do you pickpocket? I stole the game so have no guide.

Asher
27-03-2006, 23:43:28
When you're sneaking, hit A on the person.

HelloKitty
27-03-2006, 23:46:37
Thanks. I am stealing the prima guide now though, so I will have all kinds of info soon.

HelloKitty
27-03-2006, 23:47:52
lol 5 peers and 64 seeds. 20 minutes for a torrent.

Thats nice.

Venom
28-03-2006, 01:23:19
Time to refresh the pirating skills you taught me.

Greg W
28-03-2006, 07:01:31
Wel, now that I am a bit better at blocking it ain't so bad really. Basically my tactic is to keep my shield up, and as soon as they swing at it, attack back, and raise shield immediately. Bit of a pita, but it works at least.

That reminds me, must try and hook my PC up to my 32" LCD television. Still only level 2, but I have barely played it.

Greg W
28-03-2006, 07:03:29
Oh, and one tip from the guide - use bows to "pull" single enemies from a distance. Works great against groups, if you can get enough distance away. Stand a distance away, shoot one, then run around a corner or the like. They come to you, one at a time. :D

Asher
28-03-2006, 07:30:25
I take it you're new to RPGs, Greg? :)

HelloKitty
28-03-2006, 10:29:14
Originally posted by Venom
Time to refresh the pirating skills you taught me.

Need a PM with some links?

HelloKitty
28-03-2006, 10:30:27
Oh and I finished the vampire caves mage guild quest. Now I am decked out in dwarven armour and weps.

Plus I enchanted a ring with 40 ft light so I don't have to carry a fucking torch. I glow like the god damn sun!

JM^3
28-03-2006, 10:34:42
I like the darkness

JM

JM^3
28-03-2006, 10:36:42
I don't think I can do mage guild.. since I am doing fighter guild

btw, are there less factions this time?

in Morrowind there was the three houses

the Three guilds

Imperial Guard, Imperial Church, and Blade

and I think others... (the Assassins?)

Here I can only find 5 factions so far

JM

Fistandantilus
28-03-2006, 11:35:42
Originally posted by MDA
is mercantile broken for anyone else?

my skill hasn't changed a bit - been at 30 with no progress from the start, and I haggle constantly

It does work, I went from five to ten in a breeze.. not sure if at high levels it increases that slow that you wouldn't notice.. sounds odd.

Greg W
28-03-2006, 12:14:09
Originally posted by Asher
I take it you're new to RPGs, Greg? :) Nah, just trying to put the post in words that others might understand, as I am not sure how much some of those posting in this thread know RPG terminology. And I am not used to needing to hit a key/mouse button to block - never ever played an RPG like that, and I would have played about...hmm...
Ultima 1-9
Might and Magic 5(?)-9
Wizardry 1-6(?)
All of the TES games
Darklands
Everquest
plus lots more

So, a hell of a lot of RPGs anwyay.

JM, you can do all of the guild quests in this game, it's a feature they used to help promote the game (or at least that the reviewers touted).

AND MDA - my skill is going up fine, and it's not a major skill of mine. Just make sure that when you haggle that you put the slider up to about 40-48%. Seems to work best for me, depending on the storekeeper's skill.

Venom
28-03-2006, 14:34:51
Originally posted by HelloKitty
Need a PM with some links?

I think I still have the other one you sent me. I'll send you a PM if I can't find it.

MDA
28-03-2006, 14:49:47
Turns out a quest I did to rescue a shopkeep's daughter from some redneck cult and the shopkeeper rewarded me with some mercantile skill, and locked it up at the same time - I found a thread about it and everyone seems to be blaming that quest for the frozen skill.

I really like the spellmaker - I made a low damage over long time area effect spell that really came in handy in a fight with a group of slow moving, heavy hitting ghosts in a mage "research" quest.

Also finished a questline for some vampire hunters in the capital city, very cool.

Chris
28-03-2006, 21:52:21
It just arrived, so I will be reviewing it.

HelloKitty
28-03-2006, 23:01:37
Originally posted by Venom
I think I still have the other one you sent me. I'll send you a PM if I can't find it.

Ok. Well I seeded the game and the Prima guide from 9PM last night to just now, so I know there are lots of people still out there DLing and seeding it.

HelloKitty
28-03-2006, 23:07:41
Oh and I encountered a nice bug last night. I had to look it up to see how to fix it, and the result was become a mass murderer or go to an old save and lose an hour of play.

If you do the vampire hunters mage guild quest make sure you do not try to lie or trick the vampire hunters at all. If you do you can get stuck with only one chat option and they will remain in town forever, even if you tell them where the vampires are!!! Then you have to kill the bastards and two of them are always hanging out in town.

Here are your choices.

1- Tell them where the vampires are right away. They will go fight and either win and leave or die and you clean up the vampire remains.

2- Kill the vampires and show them vampire dust and they leave pissed off that you did it. Just show themt he dust, if you play around or test out any other chat options you get bugged!

3- Kill the vampires, kill the hunters. Use poison and sneak attack while they are sleeping and HOPE that you kill them in one hit. If not kill as many as you can, take your jail time, go back and repeat.

MDA
28-03-2006, 23:51:23
another early mage guild quest bug... do not leave the body with the ring of burden on it in the well - finish the quest immediately - the body will despawn eventually and you can't complete that quest without giving yourself the ring using console commands

I went down the well, looked at the body, but didn't loot it because I coudn't cast the feather spell to get out - so I did some other quests, then later decided to dump my gear in a chest and go down the well empty handed and see if I could do it... no body.

HelloKitty
29-03-2006, 02:28:08
There is apparently a quest you can get froma shrine that gives you a skeleton key as a reward. +50 lockpicking and it never breaks!

I am going to have to start looking for that one.

Asher
29-03-2006, 02:43:43
Need to be L12 for that quest.

Chris
29-03-2006, 03:25:23
Played through a bit of this now, from the cell through the sewers.

Its a very impressive visual game engine.

Only played it for two hours though, need a lot more to really get into it.

Greg W
29-03-2006, 09:26:47
I'm enjoying just running around the wilderness exploring ruins and killing stuff. Thinking of running off to Chorrol now to kick off the main quest though, and maybe look at some fighter/thief guild quests.

MDA
29-03-2006, 12:00:08
did a quest for Sanguine (daedric shrine) last night - got arrested and didn't get my gear back after doing my time

I can see how it got bugged, part of the quest results in you dropping all your gear for awhile, and if you get arrested (for pulling a magic prank on some nobility) during that time, you don't get it back... :mad:

one thing that's a little off visually it the appearance of forest floors - they have field grasses growing on them. It a very, very minor thing. Leaf litter and the occasional cluster of ferns in sunny spots would have been sweet.

maroule
29-03-2006, 12:27:03
I've started 4 different characters, I an't make my mind on who to play! they all look fun, and because of time onstraint, I won't be able to do 4 campaigns...
Maybe I should do 3, based on the three major different styles of play

HelloKitty
29-03-2006, 14:01:41
I figured out something else silly.

Once you get Brother Martin and Jeoffre and they want to go to the mountain in the north, just don't go. Have them follow you around. Now you have a party of 3 instead of being solo.

Neither of them can die, when they run out of health they just are KOed for a little while. Plus if you have them random undercover agents of the bad guys will attack you in cities, allowing you to clean up the mess.

The skeleton Key needs lvl 10. If anyoe wants the spoiler for location just ask. Its silly overpowered though.

I also found another shrine where you get to cause the murders of an entire town of people! The reward is an 18 damage silence and health drain 1-handed blade.

Sadly it involved mudering two people, so now I am in the dark brotherhood and have murdered lots of people.

Good money though.

HelloKitty
29-03-2006, 14:02:42
Oh, and if you do the dark brotherhood quests, after the first series is done the guy gives you a standing offer to become a vampire. All you have to do is ask.

Venom
29-03-2006, 14:13:53
Yeah, I bet you're really sad about murdering people.

King_Ghidra
29-03-2006, 15:17:12
Dark Brotherhood quests are fun. Two of my favourite quests so far from them.

Chris
29-03-2006, 23:05:18
I'm still feeling my way around, trying to walk to deliever the emperor's thingy to his guy.

Tried to help the invisable people, but no luck with that yet.

HelloKitty
30-03-2006, 16:24:07
Making a +100 beguile spell is great.

I did the entire arena last night non-stop. Never even came close to losing, far too easy. Half the fights I was at 80%+ health at the end and all I did was charge in and start swinging. I did cast a protect spell for a few fights, like the next to last one with the three opponents and the boar.

If you beat the champ you get a really nice magical suit of armour, until you realize its one piece that covers all your body slots so you can't use even neckaces with it. Only a helm, sheild, and rings.

Sir Penguin
30-03-2006, 23:32:07
My Xbox 360 and Oblivion are in the Canada Post sorting facility in Mississauga as we speak.

SP

Fistandantilus
30-03-2006, 23:42:45
And will they remain there? :p

Asher
30-03-2006, 23:53:39
Woot.

Did you get the Xbox 360 with the HD?

Sir Penguin
31-03-2006, 02:34:52
Of course.
Originally posted by Fistandantilus
And will they remain there? :p
For tonight. :(

SP

Chris
31-03-2006, 04:42:48
Made it to level two and completed a few quests.

Lock picking sucks, I keep running out of picks.

Is there any way to get them besides killing goblins and such?

Asher
31-03-2006, 05:01:02
Join the thieves guild.

MDA
31-03-2006, 11:52:35
or cheat and use console commands

~ brings up the console

player.additem 0000000a 20

Biggest problem I have making money is my 210 pound weight limit - I have mithril gear that accounts for a large chunk of that, but got a light glass sword that helped a little.

JM^3
31-03-2006, 11:55:45
Wow, you have way less than me and I am only level 5 or something

JM

MDA
31-03-2006, 13:23:53
lower weight limit, or crappier gear?

the weight limit is strength dependent, and mine is only 42

the gear is the best light armor (mostly mithril, with two bits of elvish) I've found - I levelled twice before quitting last night, so maybe some better stuff will start dropping

I'm level 17 now.

JM^3
31-03-2006, 13:34:08
My strength is like 55...

I have crappier gear also though

JM

Asher
31-03-2006, 19:24:12
I can hold 480.

Chris
31-03-2006, 20:38:34
You guys are way ahead of me.

I'm trying to play it without cheats, and without stealing.

HelloKitty
31-03-2006, 23:06:44
I can hold 500 or so.

Plus you can hold as much as you want if you are a member of the mage guild.

Go to the place to make your own spells, make a max duration 100 pt feather spell for 300 gold or so. Name it 100 feather 1. Repeat, naming it 100 feather 2, etc until you have 10 of them. That way you can use magic to carry as much as you need to rather than make 100000000 trips to and from town.

All buffs stack so just casting a few different feather spells fixes low str fast.

There is also an awesome assassin spell you can make as long as you have 120 magica and a 50 in restoration. 5 second duration, +100 Fort Str +45 Fort blade. If you have 240 magica you can make 2 of these just like the feather spells.

Sneak, power attack, (total of x6 damage), a 20 damage longsword with a 40 damage fire proc = dead almost anything. It is also a useful "yaulp" type spell in regular combat. Makes your next 2-3 attacks very strong, but uses huge amounts of magika.

Oh and I am now the listener of the dark brotherhood. You get 2 things for being top rank. 1- Once per week you get a portion of the guild's profits. Sadly this is a max of 400 gold, considering at lvl 19 thats much less than I get from one bandit kill...

2- You get a party. There are 3 generic murderers that you can bring with you. If they die they are replaced in the sanctuary. Supposedly you can only bring one at a time, but I have not tried. They are an archer and a swordsman, both 2 levels below you, and a goth female wizard the same level as you.

HelloKitty
31-03-2006, 23:23:12
Originally posted by Chris
You guys are way ahead of me.

I'm trying to play it without cheats, and without stealing.

If you are on PC you can't play without stealing. The way the game is set up you will evenually steal something by accident a few dozen times.

You also want to make sure your combat skills are primary skills.

The reason why stealth characters have such a hard time in the game (read any Obliv board to see the whining) is because they advance based on things like mercantile, stealth, and security. These skills do nothing to promote survival at all.

As those raise the character moves up levels and has to fight harder and harder opponents, but their combat skills still blow.

IMO if I created a stealth char I would put all the stealth skills as secondary, light armour, block, and blade as primary along with 4 spell skills (not illusion or restoration).

That way you can advance those skills that do nothing to help you survive without gimping your char, and your opponents won't advance until you have the spells and combat abilitites to help you survive a fight with them.

My char was supposed to be a modified spell blade. Heavy armour, blade, all the spell skills except illusion.

I am lvl 19 and my Armour and Blade skills are nearing 100. All my primary spell skills are 54 or below (resotoration is highest at 54).

However I have moved into a stealth/theif/assassin style and my setup is perfect for it. My stealth/security skills are all in the 50s my illusion skill is 70, block is at 45, mercantile sucks and is only at 28 or so, light armour is in the 40s (I have a couple light armour items equiped most of the time for their spell effects), and armourer is at 52, but because of my near master level blade and armour skills I had to move the game difficulty up. I was walking through it. lvl 19-22 opponents, unless they were spellblades or pure combat went down like asher on his pimp.

Plus I play a Briton so when I do get a hard fight I can cast a 50% sheild spell and stack that on my armour that has 32% sheild total (enchanted 4 items with 8% sheild each) and then cast a regular 15% sheild spell.

End result, 97% sheild.

I may move the difficulty up to max.

Chris
01-04-2006, 00:09:58
I'm reviewing it for PC, so that is good to know.

My character is an Imperial, I figured combat would be the best chance of survival in this type of game.

Combat with the PC version is not easy at all.

It will be interesting to see how far I can get with this, considering those drawbacks Kitty.

HelloKitty
01-04-2006, 01:49:59
Well if you made a combat character, you should level at the same rate as the bad guys increase in difficulty so it won't be a problem. In fact if you took blunt, blade, marksman, block, hand to hand, heavy and light armour and only ever use a blade, sheild, and heavy armour, your entire leveling will be based only on those skills. Leveling would be slow, but by level 10 you would be amazing in combat since all your exp came from just those 3 rather than 7 skills.

Combat gets easier once you get practice and some skill in your primary weapon and armour. If you didn't take block as a skill it is almost useless until it reaches 25. Once you get a nice heavy sheild, find a mud crab, and just let it beat on you to practice.

Combat still sucks when there are groups of allies with you though.

It is funny to see guards etc killing each other because they shot each other in combat. I came accross 3 guards last night in the forest, all 3 archers shooting each other until one was left. They apparently hit each other while killing deer for food.


Also, as a combat character, work on armourer skills. Once you get your skill to 50 you can repair all your gear anytime. Gear decay is insane in this game.

Chris
01-04-2006, 02:40:28
I'll keep that stuff in mind.

Unfortunetly I can only get in an hour or two a day playing, I would love to do a few hours and level my guy up.

Diss
01-04-2006, 19:44:19
at least I can occasionally hit an ally in combat with upsetting them. At least I've been lucky so far. But it is still annoying. If I can't get in front of all of them, I usually let the AI take on the creature by themselves. If they die, oh well.

Chris
02-04-2006, 01:30:03
Reached level three now, and completed a few nore quests.

The hardest part was defeating the painted orges with a level two knight.

HelloKitty
02-04-2006, 01:40:14
I am finding the game to be fairly poorly balanced simply because it lets you do everything and everything can stack. They need to release a mod that prevents stacking of spells or at least diminishing returns. As it is all you need is 10k-15k money and a 50 in illusion and you have an insta-win outfit. I tested it out by killing a barracks full of guards, which are by default +10 levels over you. When my sword broke I just punched them the rest of the way to death.

You either get owned by everything or the game is a cakewalk and only at the first couple levels did I see any balanced challenges.

I did the entire theif guild series last night in one sitting. With camo and invis the hardest part was carrying the loot. I breezed through it.

Then I finished up the mage guild quests but deliberatly stopped using camo, the best sheild spells, no charges on my sword, etc and did the whole final 3 missions as an assassin, sneak up kill target, repeat. Most of the mages died in one hit from the sneak attack.

The Worm King fight took maybe 10 seconds just hitting him straight on.


I am now arena champ, head of the assassin guild, Head of the mage guild, head of the theif guild, and a member of the blades and only lvl 21.

I am seriously considering restarting with the difficulty slider maxxed and severly limiting myself as to what I use.

Maybe forcing myself into one of the traditional "archtypes".

JM^3
02-04-2006, 02:13:26
yeah, it does seem to be one of the make your own challenges game

I like it with crappy skills, I get concerned reading about what happens when you get a few levels...

Jon Miller

Chris
02-04-2006, 02:50:05
I agree with Kitty, there does appear to be a too easy or too hard feel to things.

It would have been better if they went back to the style of 15 years ago, in games like Dragon Warrior, and had areas where you faced progressivily more powerful foes.

I also don't like that you can't tell how strong what you are fighting is.

JM^3
02-04-2006, 02:55:25
I think there is already a mod out that does something similiar

JM

Fistandantilus
02-04-2006, 11:12:54
Originally posted by Chris
Reached level three now, and completed a few nore quests.

The hardest part was defeating the painted orges with a level two knight.

I killed them with a level 2 mage using a sword :p
If you take the right path you only need to face two ogres and with the six application of the venom the painter gave you it takes only three attacks each ;)

Fistandantilus
02-04-2006, 11:14:34
Originally posted by Chris
I agree with Kitty, there does appear to be a too easy or too hard feel to things.


I have the impression that is highly dependent on how well you develop your pg.

HelloKitty
02-04-2006, 15:19:57
Yeah, but if you develop your char smartly you are unstoppable. I had some fun last night but I had to gimp my char out to do so.

I mean, as a breton I get 50% natural resist magic, at around lvl 20 I got a 20% spell resists ring, and a 25% resist helm.

So thats with 2 slots used I am 95% immune to spells. Plus the ring has a reflect damage on it.

I still have 6 other slots. (boots, pants, top,neck, head, 2 rings, gloves).

I can simply make myself 60+% sheilded from damage with those slots (assuming only using store bought gems and not sigil stones or dropped gear which are better than 10% per slot), or just use the slots for camo gear and be invis all the time even when attacking. I haven't looked, can you enchant with reflect damage? That would be another insane way to go.

The problem is if you want any challenge you need to severely restrict yourself, not use certain drops, not make custom items, etc.

The best way would have been diminishing returns for buffs. Where the first two buffs would work but after that there was very little benefit.

King_Ghidra
03-04-2006, 11:06:42
the thing is kitty, you are clearly a hardcore player and a huge min/maxer, i had never heard of or thought of virtually any of the things you have talked about in your posts

but then i have deliberately stayed away from the boards and stuff so that people don't spoil it for me

my char is a lvl 17 khajit assassin archetype, and i'm most of the way through the main quest, thieves guild and dark brotherhood quests. For me the difficulty hasn't changed much, and in many ways my char is gimped, beause i am very much stealth built and have low relative str, yet do most of my fighting with sword and shield. the only thing i really get to play with is my alchemy, and the potions and poisons have been very useful.

But other than that the difficulty has been fine for me. i started a breton mage yesterday, but i'm already getting the feeling that is going to be a lot easier, with the magicka regen rate and the summons, i don't see how he is going to have too much trouble with things.

Chris
03-04-2006, 16:20:32
All of you seem to level up faster then I do, only have my guy at level 6.

But it is enough for my review, which I will probaly write tonight.

HelloKitty
03-04-2006, 16:52:31
I just want a game that you have to be at top form to win. Where you have to use everything available to you. When a game lets you turn it into a movie because of balance, even at the hardest setting, there is a problem.

I don't think the game should be that way for everyone though, but if someone turns the diff to max they shouldn't be unstoppable. Your char sounds like it works fine and is a challenge for the default setting.

Venom
03-04-2006, 17:24:52
Devil May Cry 3 or 4 then. Or Ninja Gaiden Black sound like your games.

HelloKitty
04-04-2006, 01:35:27
I beat Ninja Gaiden black. Fun game.

But I don't just mean combat, RPGs have an immersion that games like NGB don't have.

Thats what I miss about original EQ. The game was hard, immense, very detailed (well for the time) and every bit of it was designed to be part of the world, no just huge open spaces.

Greg W
04-04-2006, 03:49:06
Originally posted by Chris
All of you seem to level up faster then I do, only have my guy at level 6.

But it is enough for my review, which I will probaly write tonight. Now that's the problem I have with reviewers. Reviewing a game after reaching level 6. How on earth can you review a game that you have maybe played 1/10 of? :clueless:

I'm still enjoying it, though I am all of lvl 5 or so now (I think just abotu to hit lvl 6). My main skills are:
Blunt (get sick of using swords all the time)
Block
Hvy Armour
Stealth
Security
Restoration
Alteration (maybe - can't remember)

Basically picked so that my combat skills would improve equally with difficulty as I levelled.

Kitty, I don't think that SP games will ever equal EQ's difficulty. Oh, and no huge open spaces? Hello Karanas, especially West? :p I do get what you mean, but then I think that if EQ was a SP game, people would get frustrated by dying so often. It was only the other people that kept you playing and made it as much fun as it was, IMO.

JM^3
04-04-2006, 03:52:13
I think I am getting tired of SP games, actually

JM

Chris
04-04-2006, 03:59:56
Originally posted by Greg W
Now that's the problem I have with reviewers. Reviewing a game after reaching level 6. How on earth can you review a game that you have maybe played 1/10 of? I can bet you I played it more then 99% of the reviewers who have submitted stuff on the game, I put something like 15 hours into it.

I also avoid obvious tricks and strategies, such as arena fighting to gain levels, or getting magic that makes me unstoppable.

I put a lot of time into traveling the world, interacting with the NPCs and trying to complete the mini queats while also following the main story.

I think I have done fairly well with that, closed the Kavatch gate, saved Martin and become a blade, broke up the cult's hiding place and am spy hunting now, while still gaining a few quests in cities and for the fighter's guild.

Because I have a deadline I can't finish the game before writing stuff, but thems the breaks.

MDA
04-04-2006, 16:06:00
They released a 2 dollar barding plugin today - 2 types

If they'd put in a nice sturdy "warhorse" model, I'd have been chomping at the bit.

HelloKitty
04-04-2006, 16:28:12
Originally posted by Chris
I can bet you I played it more then 99% of the reviewers who have submitted stuff on the game, I put something like 15 hours into it.



You mean like the CNN review where the reviewer explained how good the scene the "king' was murdered by "goblins" was?

HelloKitty
04-04-2006, 16:33:36
Originally posted by MDA
They released a 2 dollar barding plugin today - 2 types

If they'd put in a nice sturdy "warhorse" model, I'd have been chomping at the bit.

Wait until tomorrow and get it on bittorrent.

Sir Penguin
04-04-2006, 16:35:55
Oblivion and the 360 should arrive today.

SP

Fistandantilus
04-04-2006, 16:47:00
Originally posted by Sir Penguin
Oblivion and the 360 should arrive today.

SP

Is that a "I'm leaving forerer" announcement?

Sir Penguin
04-04-2006, 17:20:11
I was going to wait until my robot airship class project was done, but we got a 1 week extension, so I don't think waiting is a practical step.

SP

MDA
04-04-2006, 18:15:28
Originally posted by HelloKitty
Wait until tomorrow and get it on bittorrent.

I quit stealing games back in the days of ultima 4 and bard's tale. Attack of conscience. :)

Chris
04-04-2006, 18:36:07
Originally posted by HelloKitty
You mean like the CNN review where the reviewer explained how good the scene the "king' was murdered by "goblins" was? At least you know I actually played the damn game, which is more then most reviewers do.

HelloKitty
04-04-2006, 20:05:52
Originally posted by MDA
I quit stealing games back in the days of ultima 4 and bard's tale. Attack of conscience. :)

I started again after buying games like B&W, MoO3, Civ3, etc.

If the game is worth buying, I will buy it. If not I will try it and say, "this is shit. Glad I didn't pay 50$ to learn how bad it is."

JM^3
04-04-2006, 20:15:55
I started buying games when I realised that I was spending money without a care for how much I made

might as well give the game companies some of that, I thought

I may start just not buying games soon though, I really don't enjoy nonMP games as much as I use to

JM

Chris
04-04-2006, 20:26:11
I never buy games.

I became a reviwer so I wouldn't have too.

Greg W
05-04-2006, 01:57:36
Originally posted by Chris
I can bet you I played it more then 99% of the reviewers who have submitted stuff on the game, I put something like 15 hours into it.

I also avoid obvious tricks and strategies, such as arena fighting to gain levels, or getting magic that makes me unstoppable.

I put a lot of time into traveling the world, interacting with the NPCs and trying to complete the mini queats while also following the main story.

I think I have done fairly well with that, closed the Kavatch gate, saved Martin and become a blade, broke up the cult's hiding place and am spy hunting now, while still gaining a few quests in cities and for the fighter's guild.

Because I have a deadline I can't finish the game before writing stuff, but thems the breaks. I see your points, but to me that's just saying that the system is flawed. As I said, you have barely covered 1/10 of the game, which may be 9/100 more than other reviewers, but it's still wrong.

I buy games all the time. And it's funny that all the games that I DL'd over the years, I have barely even touched.

HelloKitty
05-04-2006, 02:17:50
I barely touch most of the ones I DL as well, because I realize they suck soon after DLing. I spent far too much time playing the Movies though. I just kept feeling I was missing something huge about the game, but it turned out I wasn't. :(

To be honest I have bought quite a few games I would never have just because I DLed them first. For example, I would have never bought any of the total war games, they looked dull to me.

But I no longer have the desire to support or waste my money paying for unfinished products or poorly made products.

I play the Sims 2 a lot. Maxis makes extremely buggy/unsupported products now, although the games are fun. I buy the expansions as soon as the patches are ready. If they never patch it, I never buy it.

I also won't buy things like that horse barding pack. WTF? Maxis is trying to do the same thing by selling packs of recoloured objects and outfits for 20$ every few months. Half the stuff is almost identical to fan made items! Some even make joke references to the fan creater names. They are making a fortune off of people whoo will buy anything.

Now the NWN modules, I bought. Those were well done and worth the fee, although I played hacked versions first. But for things that are available for free by the community or that you can make yourself just as well...

HelloKitty
05-04-2006, 02:21:11
I am going to start a new char now and put the diff slider all the way up. Probably be too hard to get through the tutorial though lol.

But if I can, it will end up being more to my likeing of the game.

Sir Penguin
05-04-2006, 06:53:48
I played up to the end of the sewers this evening. It's a very fun game, although I'm not quite used to the console controller yet. I'll have to start again when I get sound, because I want to hear Captain Picard.

SP

King_Ghidra
05-04-2006, 08:44:24
'I...am the Emperoooooor...Urieellll Septim'

There you've just had the same experience.

MDA
05-04-2006, 12:17:59
Damn wildlife keeps targeting my horse instead of me.

You'd think the massive electrical shock I delivered into those bear's backsides would distract them, but two of them ignored me last night and chased my badly wounded mount all over the place.

Its forcing reloads :(

King_Ghidra
05-04-2006, 12:41:21
Originally posted by MDA
You'd think the massive electrical shock I delivered into those bare backsides would distract them

:nervous:

King_Ghidra
05-04-2006, 12:51:16
just out of interest, you people with 360's, what life do you get in the batteries on the wireless controller?

i think mine are running out, and i reckon i've probably put in about 40hrs on my 360 so far...

MDA
05-04-2006, 15:55:03
batteries drain fast on bare backsides

Fistandantilus
05-04-2006, 15:56:11
:lol:

Sir Penguin
05-04-2006, 17:08:28
Are you using the alkalines, or the rechargable battery pack?

SP

HelloKitty
05-04-2006, 19:42:03
I played a little last night. Dear god I challenge anyone to get past the tutorial with no cheating and the difficulty maxxed. You die in 3 hits, 5 if you are blocking wiht a sheild. Your first fight is two rats... this keyboard if broken............

Fistandantilus
05-04-2006, 19:43:14
Well, you wanted challenge, you got challenge :p

HelloKitty
05-04-2006, 21:20:47
Ok, new keyboard. One that all the keys seem to work.

I ended up with it about 80% diff for the tutorial. I will raise it back up once the equipment starts getting more powerfull.

Your skills inrease like crazy in the tutorial. I guess until you declare a class all your skills increase at the accellerated rates. I had a 32 in sneak when I left.

Trying to keep the difficulty high up, most fights are tough, the majority of one on one fights with other humanoids require lots of blocking, dodging, healing, etc. 2 people at once is deadly.

Made a custom class Int and Str, Magic spec, Heavy Arm, Light Arm, block, blade, Marksman, Merc, and alchemy.

That way my magic skills improve at a decent rate but my combat skills will improve slightly slower, delaying leveling. However since I use all those skills it is still fairly rapid leveling.

I played through the mage guild recommendations. Had to reload a good hundred times between the zombie cave and the abandoned fort. The bandit boss at the end of the fort took a good 10 minutes to kill, luckily he uses a big slow hammer so you can run away and not get hit much while healing up.

Anything with a fast attack speed and good armour is a bitch though. I now fear battlemages in heavy armour with daggers.

It also seems that all the NPCs that can cast get a complete heal spell when set at this level.

I probably won't have time until Monday night, but if I decide to slack off I may go through Kvatch so I can get martin and Jeoffre and just keep them with me for a party.

King_Ghidra
05-04-2006, 21:31:00
Originally posted by Sir Penguin
Are you using the alkalines, or the rechargable battery pack?

SP

the regular ones that came with it.

i'm wondering now if it's just that the wireless is losing connection or something. i didn't read the manual of course, is that what the flashing lights on the controller mean?

Greg W
05-04-2006, 23:55:37
Nah, don't bother reading the manual. How stupid would that be? :p

And HK, you were after a challenge! No point making life too easy by grabbing a party. Stick it out I say, and try and find a happy medium where it's challenging without having to cheat in any way (even if it's minor).

Me, I'm still bumbling along at lvl 6 or 7, forget which. About to kick off some fighter quests. One thing, at the default difficulty, monsters seem to be set at a level according to whatever level you are? Cos last night I came accross some vampires (and yes, I wiped it off quickly), including a matriarch. And while she was no pushover, I still killed her. Which I don't think would be possible if she were at a fixed level, only if she were adjusted to suit my level.

While I can see the reasoning behind that, IMO it's not a good thing. I'd prefer it if monsters had fixed levels. So if you stumble into a hard area too early, you get well and truly pasted. But maybe that's just me.

HelloKitty
06-04-2006, 02:06:41
They have levels based on your level.

Most "named" or bosses will be +2 or 3 your level. The average enemy will be within one level of you, up or down. Spellcasters tend to be higher level than melee. Normal guards are always +10 your level.

The point is this way you can really do any quest at any level.

You could, for instance, choose all spellcaster sets as your primary skills, then never cast a spell. Your melee/whatever skills would eventualy raise to 100 but you would only be lvl 1 and could finish the whole game never having leveled.

While it is good in some ways, it does cause lots of whining on boards. Read the oblivion boards for 5 minutes and you would think the world isending over it. They had to make official threads (yes, plural) over people freaking out.

"OMG!!! I Faut a hunrgy bandit an he had 153 goldz an all deardrick stuffz. This suxxorzz!!!"

The alternative is making a much more linear game. The real problem is the game doesn't scale all that well unless you are careful, and you wil quickly find yourself god, or overpowered all the time.

Supposedly you want to do the main quest earlier rather than later since most people find the bad guys get real nasty once you start gettig the big things spawning.

HelloKitty
06-04-2006, 02:10:07
Oh, and from what I can tell, the difficulty slider just changes the amount of damage things do to you, massivly raises their stats, and makes them block and dodge effectivly.

Qaj the Fuzzy Love Worm
06-04-2006, 04:21:05
Trying max difficulty tutorial now. Not cheating except for reloads after death. The zombie totally has been kicking my ass, but I'm finally past him and now rats are kicking my ass :D

HelloKitty
06-04-2006, 06:11:13
How did you beat the zombie? I ended up running backwards and pretending I was playing an EQ bard while shooting arrows and fireballs at it for 10 minutes.

Asher
06-04-2006, 06:38:39
Term for that is kiting.;)

Qaj the Fuzzy Love Worm
06-04-2006, 06:44:18
Yep, that was it. I managed to get him stuck on some scenery - that let my magicka restore while I shot him with bow&arrow. Once he was down I healed up/waited for full magicka, then tackled the three rats (one by one).

I got up to the goblin before I called it quits at max - tougher than the zombie by far.

Dropping the difficulty down even to 90% helped enormously - until I got to the goblin shaman. VERY difficult, I ended up pillardancing with him on the wooden bulwark thing just before the big cavern (where the goblin archer is).

I managed to get outside eventually at 90%, but wolves pwn me. Got my butt handed to me by a crab, too... :o

Greg W
06-04-2006, 06:54:31
Originally posted by Qaj the Fuzzy Love Worm
Got my butt handed to me by a crab, too... :o :lol: :lol: :lol:

Greg W
06-04-2006, 06:59:04
Originally posted by HelloKitty
They have levels based on your level.

(snip)

Supposedly you want to do the main quest earlier rather than later since most people find the bad guys get real nasty once you start gettig the big things spawning. Oh, that could hurt. Haven't done any of the main quest stuff yet. Well, other than talking to the first guy so I could get the free horse. :o

My favourite tactic at the moment is dodge/shoot with archers. Time it properly, and you never get hit. Similar tactic with mages, just ducking behind/popping out from pillars until they run out of mana. Though vampires seem to be able to do something to instantly regenerate mana. Had one casting spells at me for a minute before I got sick of it and went him. :eek:

HelloKitty
06-04-2006, 08:49:08
Originally posted by Asher
Term for that is kiting.;)

Thanks.
:rolleyes:

HelloKitty
06-04-2006, 08:51:31
Originally posted by Greg W
Oh, that could hurt. Haven't done any of the main quest stuff yet. Well, other than talking to the first guy so I could get the free horse. :o

My favourite tactic at the moment is dodge/shoot with archers. Time it properly, and you never get hit. Similar tactic with mages, just ducking behind/popping out from pillars until they run out of mana. Though vampires seem to be able to do something to instantly regenerate mana. Had one casting spells at me for a minute before I got sick of it and went him. :eek:

as you move up the difficulty, they hit much more often. On the base level you only have to tap a or d whenever anyone shoots or casts at you to dodge.

As for the main quest, if you keep putting it off, make sure you get some nice fire resists, or invis and cham spells.

Fistandantilus
06-04-2006, 13:30:00
..or invis and cham spells..


Illusion school really is overpowered.

Greg W
06-04-2006, 13:47:42
Well started the main quest. Done the first gate (fairly easy, tho I did leave the group of 3 down the bottom of one tower), and am now level 8.

Realising that I really need to get my INT up. My mana pool is way way too low.

Greg W
06-04-2006, 13:49:12
Originally posted by HelloKitty
Thanks.
:rolleyes: :lol: Gee, and here I thought it would have been news to you. :D

:rolleyes:

Asher
06-04-2006, 14:31:48
Maybe winks mean different things down under. Or maybe you're just retarded.

HelloKitty
06-04-2006, 15:36:52
Originally posted by Fistandantilus
Illusion school really is overpowered.

I think it would be OK if they fixed three things.

See invis spells/creatures need to be added.

Charm needs to have some sort of negative. As it is there is no reason not to just spam charm on everything that moves, and a short 100 point charm is very low magika and cost to make. Perhaps a chance the NPC would view it as assault?

Chamel needs to have a hard stacking limit. If you get high enough you can attack a dozen times for every one time the NPC knows where you are, and I mean melee, standing still. If you tack over 100% the NPCs just stand still and ignore you while you hit them.

MDA
06-04-2006, 16:55:58
Got my armorer skill to 50 and immediately enchanted about 4 pieces of my armor with 9% shield

I have a ring I put on (viper ring?) that buffed my agility and something else early in the game - I took it off to try another one and now I can't put it back on.

But the +agility and the other buff never went away - so I think I can still wear two rings and keep the viper ring buff :)

Chameleon was always overpowered. I do like how sometimes the bad guys will make themselves invisible (too bad I've never been backstabbed) - I should try conjuring and then making myself invisible.

HelloKitty
06-04-2006, 17:35:24
Yeah some of the rings are buggy.

A very nice ring is the ring of perfection. +10 to everything.

I was browsing Tessource a little while ago. almost 600 mods for oblivion available.

Some make the game harder, some get rid of the scaling, some add new spells.

The two that I thought were most interesting

1- the "pet shop" where you can buy an animal companion, like a wardog

2- The change to summoned armour. Makes it last a long time, but while active removes willpower, so your majika regen is hindered. A full set will reduce it to 0 so you get no regen, but you ahve a full set of gear that you can summon.

King_Ghidra
06-04-2006, 17:39:16
Originally posted by HelloKitty

Charm needs to have some sort of negative. As it is there is no reason not to just spam charm on everything that moves, and a short 100 point charm is very low magika and cost to make. Perhaps a chance the NPC would view it as assault?

def. agree. i was really surprised that this wasn't part of the mechanic. or even something like them hating you once it wore off.

Chris
06-04-2006, 18:35:19
Still at it, level 9 now.

No closer to finishing, trying to kill a will o the wisp for the main quest.

Did manage to become a Knight errant in Leyawiin.

Does anybody know a good spot to find ghosts?

I need 5 electoplasim to continue the fighter's guild quest, and I don't want to just use a bogus spell or some other shortcut, I'd like to find a place to kill some ghosts.

Fistandantilus
06-04-2006, 19:55:25
On top of my mind I remember Benirus manor and the ghost ship, both in Anvil and both part of quests.

I'm used to find ghosts exploring Ayleid ruins too, but I think it's dependant on your level.

Fistandantilus
06-04-2006, 20:05:05
Originally posted by MDA
... too bad I've never been backstabbed...

I have... and died in one strike. Not funny, expecially when you're playing at 3 a.m. and it's all quiet and dark. It was just like a scene from 'The Descent' and I lost a heartbeat or two.

Chris
06-04-2006, 22:57:54
Originally posted by Fistandantilus
On top of my mind I remember Benirus manor and the ghost ship, both in Anvil and both part of quests.

I'm used to find ghosts exploring Ayleid ruins too, but I think it's dependant on your level. The mansion worked.

Now however, I can't get the prick to come back with me and de haunt the joint!

HelloKitty
06-04-2006, 23:44:18
Are you carrying his grandfathers journal and hand?

Greg W
07-04-2006, 00:56:56
Originally posted by Asher
Maybe winks mean different things down under. Or maybe you're just retarded. Fuck it, why didn't I put him on ignore years ago? Not like he says anything worth reading.

Asher
07-04-2006, 01:09:14
The latter, then.

HelloKitty
07-04-2006, 01:43:40
www.tessource.net

Lots of stuff there that can change your game.


I think the best idea is the mod that completely rewrites the level up and skill up code so that you gain stats based on usage, and levels based on all skills.

I downloaded a bunch.

Fun tweaks, that add more force to spells and hits, both yours and NPCs. Force as in knockback, not damage.

A harvest fix that makes the plant you harvest dissapear until it respawns.

Reduced detect life mods and light spell colour changes

A hireable mercenary

Combat enhancement, removes many of the restrictions on certain NPCs in combat. So they can block, strafe, dodge, etc as needed.

Loot code fixes, so the majority of loot will be iron level quality, even when you are high level. But as level increases the chace of gettign better stuff slightly increases. Also randomizes house and dungeon loot.

Greg W
07-04-2006, 10:11:55
Don't you already gain stats based on usage (aka which skills went up) anyway?

Chris
07-04-2006, 11:23:08
Originally posted by HelloKitty
Are you carrying his grandfathers journal and hand? No, I take that is what will make him come back with me.

I'll try it, thanks.

HelloKitty
07-04-2006, 19:10:38
Originally posted by Greg W
Don't you already gain stats based on usage (aka which skills went up) anyway?

No, based on what skills go up between levels you get to choose 3 stats to raise with bonuses.

This mod makes it so if you raise skills that require tons of strength, your str raises. As your stats raise that triggers you to level up. You don't get any bonus points or limits on 3 stats, but you also level up based on all your skills, not just the 7 the game lets you choose. That makes the game more realistic since you can't be a lvl 1 with 100 in blade/Heavy arm/and block and go around slaughtering everything in one hit.

I think the one I remember is that every blade point you earn =0.3 points of str.

Greg W
07-04-2006, 23:35:18
Ah, I see what you mean. A variation on a theme, but quite a different approach to it.

I do think the one flaw with the current system is that for min/maxers it is entirely possible to max whichever stats you want. For instance, my mana pool is very low cos I neglected my INT early on, so I am deliberately raising my conjuration skill by 8-10 per level (haven't figured out yet what the optimum amount is) to raise my INT.

Currently lvl 8, going through the mage quests for entry to the academy (? whatever it is called - 3 to go I think), cos I desperately want to raise some of my low casting skills, and making custom spells is going to be far the easiest way to do so.

Qaj the Fuzzy Love Worm
07-04-2006, 23:46:28
Not necessarily - yesterday, I figured I'd raise my Alteration skill from 10 so I could cast a reliable Ease Burden spell for loot runs. I bought a cheapo shield spell from the discount spell guy in Imperial city and spammed it while I was walking from place to place. I kid you not, I was getting (at level 3) one Alteration skill point every 2-5 casts.

Small cheap spells like that might be the way to go for all the schools, I haven't experimented with more than Alteration.

HelloKitty
08-04-2006, 02:59:11
Yeah, any low level spell you get works just as well as a custom one.

The best way to get illusion is to do the mage guild quest recommendation where you get the charm spell at the end. Put it on a hotkey and use it as you talk to anyone for any reason.

Summoning you can just buy summon skeleton (the cheapest spell) and just cast it whenever you enter battle. The thing moves really slow so you can't cast it in advance unless the NPC is coming to you. He will die real fast after you are lvl 10 or so, but your skill will rocket.

You can raise mysticism by casting steal soul or whatever version you have on everything. It won't work on humans unless you have black soul gems, but you still get the skill increase for casting it on them.

If you are a heavy caster, destruction shouldn't be something you are concerned about raising, it goes up fast enough.

HelloKitty
08-04-2006, 03:00:40
Oh I forgot retoration. Don't use big heal spells outside of combat.

Hotkey your weakest heal spell and when you are out of combat never use th wait function to heal up. Just press cast and hold it until out of magika. Your restoration will rocket up. If you use /wait after most fights you will never have a decent restoration.

And one for a non-spell skill.

Fucking mercantile takes 100+ TRANSACTIONS average to raise per level (50 at lower levels, up to 300 at the end). Selling a stack counts as one transaction but if you sell them one at a time you get credit for them all.

Mecantile sucks.

JM^3
08-04-2006, 06:36:54
yaeh, I am thinking I will ignore Mercantile

or train it

I think I am level 6, just bought a cheap charm skill... (maybe I get a second one later or something? or don't get it)

I ahve done one mage quest and two fighter quest

right now I need to find this guy playing a practical joke on the guild leader.. but I don't want to take part in the practical joke

Jon Miller

Sir Penguin
08-04-2006, 08:34:46
Just got Martin back to the Priory, and now we're going to Bruma. I can't wait to get the hangers-on off my back, so I can get on with exploring (I wanted to finish Kvatch early because the Polytubbies figure it gets really hard after 4th level).

Imperial City is great, but the cops keep arresting me for stealing. And I hate how shopkeepers always know what's stolen. I still haven't managed to find the Thieves' Guild, nor have I found a conveniently-murderable civilian to get approached by the Dark Brotherhood. That's the next step after dumping Martin off at his babysitters'.

SP

JM^3
08-04-2006, 08:39:28
am I the only one who plays good?

JM

Sir Penguin
08-04-2006, 09:17:22
You're the only one who plays role.

SP

JM^3
08-04-2006, 09:18:58
Then everyone else just plays item collector?

I admit that that is a good game.. but I think there would be better venues to play it.

JM

HelloKitty
08-04-2006, 10:58:01
If you don't mind losing tons of skills but gaining lots of security and sneak steal shitloads of stuff and just do jail time. All your skills go down but those two increse!

HelloKitty
08-04-2006, 10:58:55
Oh, and there are lots of ways to find the theives guild. All homeless people are corrupt in this game, so there is a clue to the easiest way.

Fistandantilus
08-04-2006, 11:40:23
Originally posted by Sir Penguin
You're the only one who plays role.

SP

I do.. I'm playing a lawful good mage and I enjoy it a lot. Of course that means I won't ever join the Brotherhood or the thieves guild but I'll make another pg for that.

Chris
08-04-2006, 11:52:23
Originally posted by JM^3
am I the only one who plays good?

JM I have been playing it as a good guy all along.

Level 12 now, closed three Oblivion gates so far, working on trying to rally the cities to stop the invasion of Bruma.

So far, I am a sword guy in the fighter's guild (I forget exactly what is is) Champion of the Arena, a Blade, a member of the mage's guild (have yet to complete a single quest for that) and a Knight errand of Leftwyn. Exposed the bogus' fighter's guild.

Own two houses, and have some cool stuff, Chorrol gave me a great shield for returning the honor sword to it.

Sir Penguin
08-04-2006, 18:33:45
Originally posted by JM^3
Then everyone else just plays item collector?
No. I play games for fun, and I don't find limiting myself to the strict D&D alignment system to be conducive to maximum fun. The Dark Brotherhood quests sound interesting, so I will do them. If you want to call my character evil because of that, I don't care, but in the meantime, I'll be having fun stopping a graverobber in Imperial City and showing a shopkeeper the error of his ways.

SP

HelloKitty
08-04-2006, 22:06:17
My (current) character is definitly not evil. I make society better by killing the wastes of society. And I need to fund my work through pillage and murder contracts. My plan is to bring democracy to the empire, and as we all know, you have to kill a few ten thousand people a year to make that happen.

I have done all the guild quests at least once except the fighters guild (done half of those).

The Dark brotherhood quests are definitly the best storyline of them. Plus at the end you get a crappy magical dagger, a few hundered gold a week, and an endless supply of retarded retainers to follow you around and die before you even get to wherever you are going.

The theives guild end item is a little stupid since it basicly allows you to rob, murder, steal, etc, with no risk. I also didn't really like the theives guild story.

The mage guild storyline is not bad although there are some massive holes in it. The worst is the fact that you have to talk to other people to realize that SPOLIERSSZZZ the archmage soul trapped himself. The disscussion you have with him just seems to be "this black soul gem will protect you and you will take my place" then he shoots himself and dies. You also never get any background on why he banned necromancy, or why there is this war since necromancy is legal, they just can't be in the guild...

However you do get the magical alchemy box at the end. You also get to walk up to any low level mages wandering the grounds and demand they follow you, until they die by doing things like... jumping off a cliff, charging and trying to wrestle a bear instead of using spells, charging ahead while you are in sneak to a room with 5 bandits all with claymores and heavy armour...

HelloKitty
08-04-2006, 22:23:04
My game is now heavily modified.

I have added all kinds of shit into it and it has realy improved my enjoyment of the game.

Its now hard as hell, I have a party rather than solo, more monsters, better magic item design, much less high end loot, a great deal of expansions on in game cities. One I downloaded is just a few dozen new NPCs, the town expanded, and some novel conversations.


The one thing I did download that makes the game easier in some ways is a removal of the soul gem weapon recharge system for game made items.

Am I the only one who finds the way magic weapons work in oblivion to be annoying and retarded?

Basicly the mod changes all game made magic weps to unlimited charges. Player made and sigil stone ones still have charges, so you can't make the SWORDZZZ OF DOOOOMMMZZZ and have it work for infinite hits.

Since I don't use staves it has made the game more enjoyable and made anything with a staff very scary. There is also a warning that this will make high level daedra extremely hard since they have very nasty low charge weps that will now last the whole fight.

I have the difficulty on about 90% or so. And I also am using a mod that increases the numbers of enemies spawned and the range of levels seen. So I may come accross a bandit camp with 15 bandits all 5 levels lower than me, or a camp with one named bandit 5 above me.

I am using a pet mod and the Gabby mod. The pet mod is the one where you can buy a pet/companion. Basicly a perma summoned creature. I have the Dog.

Gabby is an NPC pirate who you can also hire. She isn't leveled with you and is treated just like a different player. She gains skills based on what she does, and when she levels you get a notice. So far I am lvl or 8 and she is 4 or 5. She is tagged "essential" so if she is killed she is just KOed for a few minutes. You do have to manage her invintory for her, you can open her using pick pockets and switch out her gear. She is pure melee though, no spells that I have seen and I even gave her some scrolls.

Between teh additional NPC mod and the pet/gabby mods, combat is insane. Things going on all around you. The retaking of kvatch was crazy since it already made higher spawns.

Qaj the Fuzzy Love Worm
08-04-2006, 23:12:46
Kitty, if you could make a list of your mods, I'd be interested to see what you have.


Other news... I stumbled across a unicorn in the middle of a patch of minotaur, hopped on, and now the game thinks it's my horse, which is cool. It's faster than most of the other horses I've, er, "borrowed" thus far.

Still haven't done any of the main quest but I'm enjoying working my way up the Thieves Guild.

Was stealing stuff from some guy's house when a guard barged in from nowhere (don't know how he found me). I managed to run all the way to Bravil, got my warrants destroyed by the Thieves Guild, and yet the guard showed up a bit later on. Turns out all he wanted to do by the time he got to me was say hello. While it's cool the guard managed to keep following me, how he tracked me through the countryside (the last half of the journey on a unicorn) I'm sure I don't know.


I leveled up my Restoration easily by making a custom heal spell - 3pts on Self for 1 second. My mana recharged faster than I was using it, so I held down cast spell until it hit 25.

HelloKitty
09-04-2006, 00:15:20
Maybe in a week or two I will make a directors cut list. :)

There are a good 50+ new mods every day on tessource, so I am watching them. Someoen also made a script that looks for conflicts in mods before you even load the game!

I will look at my list on monday and pare it down to good stuff.

The one thing I can recommend everyone getting is the alchemy fix, all id does is make things you harvest vanish if its a mushroom/small plant, and removes the flowers/fruit if it is larger.

JM^3
09-04-2006, 00:54:58
I don't know whether I will mod this one. I didn't mod morrowind, but some of the ones you have described sound good.

I need to get a ring from the well..

I don't think it is good to do evil things...

I of course do make some judgement calls. Like I thought that the woman hadn't meant to lure the mountain lions into the basement and so allowed her to go (didn't tell on her).

I am level 7 now btw. My leveling up is atrocious, this was the first time I didn't take strength, and I had 3 x2 and 3 x3 (I took the x3s, they were in Int (first time I leveled that up), speed (I generally level it up, it is my highest stat), and personality (have leveled it up twice now).

Jon Miller

HelloKitty
09-04-2006, 05:16:10
Looks like the modders for TESO are starting to do what The Sims 2 modders are doing. Making their own patches for all the broken stuff.

JM^3
09-04-2006, 05:24:06
If there is a good modding environment, and the bugs aren't deep in the code, I think modders are faster and more complete.

Changes are generally relatively small. And a large base means that all are found, and if there are a few different solutions, all solutions can be attempted (and people can pick the one they favor).

JM

Chris
09-04-2006, 06:34:15
Not even thinking about mods, trying to complete the storyline first!

Chris
09-04-2006, 17:17:13
Closed all the gates near cities, and have rallied the town forces to defend Bryma.

Off to find the first Emperor's armor.

Level 14 now, expert at heavy armor and blade.

Greg W
10-04-2006, 12:39:19
I got to lvl 12 and decided to restart my character. Too many silly things that were annoying me about him, esp that I think I levelled him a bit too much before I did the main questline. The fight with Baurus down in the sewers was so hard that the only way I could win was to jump straight down and attack the bad guy before his friends arrived. And even thne I couldn't keep Baurus alive.

So, now lvl 2, and done all but 1 of the mage quests to get into the Imperial City Academy (or whatever it is). Have made my skills such that I am not going to level quickly, and will basically just level from combat. My skills are:
Heavy Armour
Light Armour
Blade
Blunt
Block
Marksman
Speechcraft

My reasoning behind those choices being that I'll only level from using the skills that will make me more effective. Initially, Blade, Block and Heavy, with a little bit of marksman thrown in. Because I won't be using Blunt, Speechcraft or Light Armour at all, I'll be much more effective than normal.

The one drawback that I am thinking however is that once I max Blade, Hvy and Block, I'll only be level 20 (rough calculation), and at that point, it'll be hard to raise my other skills to level higher, cos if I suddenly whack on light armour and start using a mace, I'll get slaughtered.

Though maybe the fact that I can raise my spell skills really high without levelling will compensate for that. Dunno, I need to think it through a bit more, and read how hard it is to max skills.

Custom spells are way better for raising skills. You regen mana faster than you use it, so you can just hold down the cast key until the skill reaches a level that you want. Even destruction, just make a minimum damage to self spell. And be prepared to heal yourself every now and then. :D

One bug I discovered. Or it's possibly a feature, but if so, what a stupid one. I made a heal over time spell. Heal 3 per second for 15 seconds. According to the spell maker, much more mana efficient than a straight heal. The problem? It only heals 30 hit points instead of 45 (and no, I haven't tried to figure out the details). :clueless:

Greg W
10-04-2006, 12:44:23
Oh, one thing. Short of paying to raise combat skills, is it possible to raise HtH, Blunt, Marksman or Blade? Looking at the NPCs beating up on combat dummies, I thought that might work, but it's not that easy. Tried beating up a target dummy for a minute with HtH and no movement on the exp trigger.

Oh, and discovered a great way to raise cash at the start of the game. Go grab all the alchemical equipment in the mage guilds. None of it is stealing, and they sell for 15 or 30 odd gold. I made a couple of k gold just selling them all. Might come back and bite me later if I want to learn alchemy, but I'll deal with that when I come to it. ;)

MDA
10-04-2006, 12:49:32
I like making spells that tick damage off for 3 or 4 seconds - I can dodge and use my shield while it ticks away, lower my guard for a second and reapply.

I have a ranged one that ticks for a long time, but use touch spells for close up work.

HelloKitty
10-04-2006, 13:15:33
Oh, one thing. Short of paying to raise combat skills, is it possible to raise HtH, Blunt, Marksman or Blade? Looking at the NPCs beating up on combat dummies, I thought that might work, but it's not that easy. Tried beating up a target dummy for a minute with HtH and no movement on the exp trigger.

If you want to raise h2h and blunt but don't want to do it the normal way, you can go to tessource.net and download sparring partner mods. You can pay an NPC at the fighter guild or arena to practice with you.

You are gimping yourself for levels though. You will have to cheat or switch out things you don't want to use to level.

Custom spells are way better for raising skills. You regen mana faster than you use it, so you can just hold down the cast key until the skill reaches a level that you want. Even destruction, just make a minimum damage to self spell. And be prepared to heal yourself every now and then.

I DLed a mod that fixes that. The base way is you gain levels based on number of casts, regardless of the spell. The mod makes it based on magika cost.

Oh, and discovered a great way to raise cash at the start of the game. Go grab all the alchemical equipment in the mage guilds. None of it is stealing, and they sell for 15 or 30 odd gold. I made a couple of k gold just selling them all. Might come back and bite me later if I want to learn alchemy, but I'll deal with that when I come to it.

Do alchemy. That is the real way to fast insane cash. And you can buy all those items at lots of places, so don't worry about it. Plus the mage guilds restock at certain points.

I haven't figured out if its level based or time based. Plants regen every 3 days, but the guildhalls do so but much less often. I noticed it leveling up my old char when all the stuff was replaced in the halls and there were new and more powerful items, especially soul stones appearing. Even the dinner tables became insanely laden with food.

MDA
10-04-2006, 14:19:20
I have Azura's Star now, its like Morrowind, its not consumed, so you can refill it with new souls.

Chris
10-04-2006, 14:24:57
Being a fighter, I have no idea how to make my own spells or do alchemey, how do you do those things?

In my next game I want to be a mage/theif and do all those quests I missed out playing in this one.

Right now hit level 15, gathered the first emperor's armor, brought back a wellstone, and am getting ready to have a huge battle at Bryma.

I have to say its been a long time since I enjoyed an RPG as much as this one.

Chris
10-04-2006, 14:26:15
Originally posted by MDA
I have Azura's Star now, its like Morrowind, its not consumed, so you can refill it with new souls. To continue the quest you have to give it up.

Fistandantilus
10-04-2006, 15:07:13
Originally posted by Chris
Being a fighter, I have no idea how to make my own spells or do alchemey, how do you do those things?

You cannot make your own spells until you enter the Arcane University, same thing with enchanting.

Alchemy is easy. Just select the mortar and pestel and it brings up the interface where to mix reagents. Unlike morrowind you can't fail making potions and when you select a reagent it shows up only the ones that have something in common with it. Very straightforward.

I have to say its been a long time since I enjoyed an RPG as much as this one. :beer:

Qaj the Fuzzy Love Worm
10-04-2006, 16:00:29
Originally posted by Greg W
Custom spells are way better for raising skills. You regen mana faster than you use it, so you can just hold down the cast key until the skill reaches a level that you want. Even destruction, just make a minimum damage to self spell. And be prepared to heal yourself every now and then. :D

If you want to go that route, create a spell with 3 fire damage to self over 1 second, and 6 heal self over 2 seconds. Then jam a 1-cent piece next to your C key and go to bed.

Even better would be a spell with components from other schools also, like light on self 1 ft (or whatever the minimum is) for 1 second, and underwater breathing for 1 second etc.


I, too, started a new game. My previous character was turning into a mage/thief type, so I rolled a fighter/healer. Plays a little differently, though not significantly. Biggest difference so far is my sucky sneak skill, and the annoyance of having <25 security skill lock pick breaks on 5 tumbler locks :mad:

Oerdin
10-04-2006, 18:48:52
Just bought the game yesterday. I tried to play a thief but found I was to weak to go toe to toe with the big fighters and my magic was to weak to simply blast people. I think I'll restart with a new build.

MDA
10-04-2006, 21:18:24
Originally posted by Chris
To continue the quest you have to give it up.

I'm not sure what you mean, and I don't really want to. :)

Nah, nah, not listening!

HelloKitty
10-04-2006, 23:32:21
Originally posted by Qaj the Fuzzy Love Worm
.


I, too, started a new game. My previous character was turning into a mage/thief type, so I rolled a fighter/healer. Plays a little differently, though not significantly. Biggest difference so far is my sucky sneak skill, and the annoyance of having <25 security skill lock pick breaks on 5 tumbler locks :mad:

Get the unbreakable lockpick. There are several quests that can be done to get one. The lowest starts at lvl 10 from a daedric shrine. That one also gives you +40 to your security skill.

Chris
10-04-2006, 23:51:50
My review is finaly posted for it, no screens though, they are having some kind of tech problem.

Review here (http://www.killerbetties.com/?q=node/29)

HelloKitty
11-04-2006, 01:31:21
Oh I learned something from your review. Blades gear doesn't degrade. OMGWTF?

Qaj the Fuzzy Love Worm
11-04-2006, 01:59:05
It's not so much the breaking pick that's the problem - I mean, they're 5g, big deal. It's the tumbler resets that hurt. Especially if you happen to flub the last one with 15 security :| Nice to know about the uberpick though.

Chris
11-04-2006, 11:57:32
Originally posted by HelloKitty
Oh I learned something from your review. Blades gear doesn't degrade. OMGWTF? I have been using it for quite ahile, you can't sell Blade stuff, and it never needs to be fixed.

Its also lighter then most heavy armor.

Chris
11-04-2006, 15:09:32
OK, how do you make your own spells?

I have completed all the recomendations, entered the university, gotten a staff, so how exactly do i make spells?

There is this one dude that says I have come to the right place for that, i can enchant stuff, but how exactly do you make your own spells?

Fistandantilus
11-04-2006, 15:43:47
When you are in the Praxographical Center look at the end of the room, there should be something called "spell altar" or something similar. I do not know the exact translation as I have the italian version of the game.

Anyway it's easy to find, just click on it and you can customize your spells.