View Full Version : Xbox 360

23-04-2005, 04:50:47

23-04-2005, 05:03:47
OOOooooo... I bet Sony are terrified.

Looks like a mouth that's sucked on a lemon.

23-04-2005, 05:12:53
I bet they are terrified.

It'll see the light of day for this holiday season, PS3 is missing the boat.

Qaj the Fuzzy Love Worm
23-04-2005, 06:47:39
Only one controller port at front, or will it take a splitter?

Doesn't look too bad, but I think they might have done the curves just a bit. Shiny and sophisticated! If this does beat the PS3 to market, it'll give it a run for it's money for sure.

23-04-2005, 15:37:36
Does it look nice from a different angle?

You know, it's a bit sad but I have a bit of an anti-X-Box sentiment which is mainly down to how much of a dickhead Asher is about promoting them. :lol:

Qaj the Fuzzy Love Worm
23-04-2005, 16:36:39
Hee's some stupid angled pictures:


I say, give us real screenshots and specs, and if it's better than the PS3, it'll sell itself. Rather than all this building up the hype crap. Can't think of anything that's ever really lived up to the hype that's been created for it.

While that giant button might look fancy and futuristic, it'll suck for those of us with small children in the house who love to poke things like that :D

23-04-2005, 21:41:19
The controllers are wireless, Qaj.

The specs and screenshots are due on May 12th. It'll be unveiled 4 days before the PS3 and E3 on MTV.

23-04-2005, 22:04:14
It's not the power of the console that matters. It's the quality of games launched on that platform.

Qaj the Fuzzy Love Worm
23-04-2005, 23:33:04
Wireless is cool. I'd put up with the huge target power button to stop the kids kicking the cords loose :)

So what's the controller-port-thing do? A backup in case your wireless one gets eaten by the dog? Something else? Any idea?

24-04-2005, 01:17:36
I'd GUESS ethernet connection for cable modem/ADSL.

Could be USB, but I would think Ethernet would be quicker. USB would be more flexible though...

EDIT: After the initial shock, the look is beginning to grow a little bit. I mean, I always thought PS2's looked like mini high rise car parks.

24-04-2005, 09:41:58

Big power buttons suck ass.

Wireless controllers kick ass. I loved the wireless Dreamcast controllers - it's a shame the games themselves sucked so much.

Silver is better than black 'cos it doesn't show the dust so easily.

"Xbox 360" is a daft name, but then again most console names are.

I expect that the Xbox 360 will be a more poweful machine than the PS3, but I'll wait until I see what kind of games are released for the systems before deciding which one to buy.

24-04-2005, 09:45:17
*reads a link*

You might wonder why is that power button so big? Well, because it will do much more than just indicate the console's power status...

That sounds interesting.

24-04-2005, 20:29:34
There were original talks on integrated webcams...

Sir Penguin
25-04-2005, 04:00:42
It's a Mac Mini with the vertical pincushion out of whack.


25-04-2005, 05:25:44
A Mac Mini has a single G4, the Xbox360 will have a tri-core POWER5-derived chip.

It would be a tremendous accomplishment if they were the same dimension.

25-04-2005, 18:09:47
Obviously the wireless controllers I mentioned earlier were for the Gamecube, not Dreamcast. Stupid piece of shit consoles are all too much alike.

25-04-2005, 18:51:58
Sony will be shitting themselves - it looks like the Xbox mk 2 will manage to penetrate the Japanese market...

25-04-2005, 19:24:14


Konami, Capcom, Sega, Namco... they're all big fans of Microsoft's next-gen machine

13:02 An all-star line-up of Japanese publishers has gone on the record to talk about the joys of developing for Xbox 360, reinforcing the next-gen console's status in Japan.

Given the near irrelevance of the current Xbox in the Japanese gaming market it's easy to forget just how impressive it is for Microsoft to have stirred up such vocal developer support for Xbox 360.

But stir it most certainly has. After the high-profile signings of Mizuguchi, Okamoto and Sakaguchi, Microsoft last week unveiled a last as long as your arm of third-party developer support for the Xbox 360. Thirteen of those developers are based in Japan.

Big names who have previously ignored Microsoft's console like Capcom and Konami are already working on 360 titles, while Sega and From Software have both reaffirmed their commitment to the cause.

In the latest issue of Japanese games bible Famitsu several publishers and developers have talked about their plans for Xbox 360 - and how exciting it is to be developing for the system.

Konami focussed on the Live aspect of 360, suggesting that it will target its graphically-rich games to a worldwide online audience (Pro Evo on 360, anyone?), while Capcom highlighted how the console allows developers to harness its awesome power without too much hassle.

Sega, meanwhile, spoke of how it fully expects the specifications of the 360 to allow for truly revolutionary games. Sega is working closely with Microsoft, apparently, and already has numerous Xbox 360 titles in the works, one of which will be survival horror Condemned.

With such enthusiastic support from Japanese companies we'll be surprised if Xbox 360 bellyflops as badly as its little brother out East. It'll be interesting to see how Sony react to this PR onslaught as it gets ready to unveil its PS3 at E3 next month.

Not to mention MS will get a holiday season in before Sony, with massive publisher support. Supposed to have 15-20 launch titles, including Japanese games and "next gen" versions of hugely popular games like Madden Football and NFSU.

26-04-2005, 09:52:37
Oooooh. If they can get the Pro Evo series and other Japanese gaming it's suddenly caught my attention.

26-04-2005, 09:54:05
(although I think you can get an XBox Pro Evo now...)

26-04-2005, 16:37:26
you can.

i think it looks cool. what's wrong with big power buttons? The ps2 one is a stupid fucking annoying switch round the back where no one should have to go.

26-04-2005, 16:42:57
Nothing wrong with it being big but the power button is sideways...

26-04-2005, 18:13:10

XBox 360 gets embedded DRAM

Graphic demands met by NEC

By Wil Harris: Tuesday 26 April 2005, 17:51
NEC SAID it will supply embedded DRAM to be used in the Xbox 360, to speed up anti-aliasing calculations.

The firm said its eDRAM macros would be a "key piece" of the console's graphics subsystem.

The memory will be used by the the video processor, developed by ATI, in much the same way as cache RAM is used by a processor. By using a high-speed storage area as a frame buffer, the R500 in the Xbox 360 will be able to perform anti-aliasing at 1280x720 with almost no impact on frame-rate, apparently.

ATI appears to have patented this method of graphics processing, although when or if it will appear on the PC is as yet unknown.

27-04-2005, 09:12:00
What is anti-aliasing anyway? I've always wondered.

Sir Penguin
27-04-2005, 09:26:36
Smoothing out the jaggies on the transition between two surfaces.


27-04-2005, 09:29:07

27-04-2005, 09:43:53
Ah. Why not call it edge blurring? ;)

27-04-2005, 10:03:56
'Cos complicated names make geeks feel important.

27-04-2005, 10:26:37
I'm sure they could have come up with something complicated enough to deserve an acronym.

27-04-2005, 10:57:15
Stupid course at uni tried to teach us how to do anti-aliasing in vb. I think I fell asleep.

27-04-2005, 11:08:44
I always turn off anti-aliasing for FPS games. It makes it easier to spot the bad guys at range.

ESPECIALLY useful for online FPS.

27-04-2005, 11:46:11
damn you are teh l337

27-04-2005, 11:55:38
I don't know what you mean by that.

I play on a poxy 15" monitor at 1024 X 768. Some people play on 28" wide touchscreens at 12XX X 720 or much higher res.

I need SOME way to even the playing field a bit.

27-04-2005, 13:02:33
I find it amusing that you sacrifice graphics quality for a perceived playing advantage. So what? Do you play in a league or something? Do you play at such a high standard that a slight pixellation advantage will tip the odds in one person's favour? Do you seriously believe a good monitor is the crucial difference between your score and someone else's?

get real, it's not your resolution that determines who's the daddy

27-04-2005, 14:02:12
I wouldn't call it an advantage. I'd call it a necessary trade off.

If an enemy player has twice my resolution, he's going to spot me a long time before I can spot him ANYWAY. If I give 'em a case of the jaggies, it helps a bit with spotting them WHEN THEY MOVE... and no more.

Consoles go a long way towards negating that advantage - although the players with an Xbox and HDTV will be owning your arse if you ain't got HDTV.