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Sir Penguin
24-11-2004, 21:16:43
"If you felt a small disturbance in the force recently, that's because Star Wars Knights of the Old Republic II: The Sith Lords has gone gold. Though originally slated for a simultaneous release on the PC and Xbox, only the console version of the game is in production. Rated T, The Sith Lords will hit stores December 6, while the PC version is now due in February 2005."

http://www.gamespot.com/news/2004/11/23/news_6113879.html

Looks like it's time to start re-playing KOTOR (as a male dark-sider this time, if I can stand the guilt of being evil, not to mention not having a curvaceous ass running around on my screen throughout the game).

Shining1
24-11-2004, 22:19:19
If you do the darkside arc, it's essential you have Mission and the Wookie all the way through. Trust me.

Sir Penguin
25-11-2004, 04:24:31
I hear you get to kill them at the end. :D

SP

Shining1
25-11-2004, 06:46:47
The darkside ending is an absolute blast. :D

Sir Penguin
25-11-2004, 08:19:38
By the way, Lurker, SPOILERS!

SP

MDA
25-11-2004, 10:39:36
Bah, only console. I want it now!

Lurker
29-11-2004, 14:48:45
I'm doing a lightside arc. It will probably take me until February to finish the game I'm in. It took me something like 12 hours just to get off of Taris (and I don't think that counts reloaded games). It is a fun game, though.

Venom
29-11-2004, 15:00:31
I like being good the whole game and then springing the trap on my unsuspecting comrades right at the end and chopping them to pieces. All except my precious robot friend and Mandalorian.

Sir Penguin
29-11-2004, 20:59:27
I've started my Dark Side character. I hate being evil. :( I managed to get off Taris in about 8 hours, probably because I skipped through a lot of the dialogue.

SP

Lurker
29-11-2004, 21:41:26
Once off of Taris, how far through the game have you gone? 1/3? 1/4? Less? More?

Sir Penguin
29-11-2004, 22:34:07
You don't get into the real meat of the game until you get off Dantooine. Taris is probably about 15% of the game, including side-quests.

SP

Shining1
29-11-2004, 23:52:08
Taris is by far the biggest planet in the course of the run on rails storyline you have to follow there. 15-20% is about right, depending on how thoroughly you explore the other worlds.

Don't feel obliged to do ALL the crappy little side quests if you are trying to get the game finished in a reasonable amount of time. You won't end up the worse for it at the finale.

Lurker
30-11-2004, 16:32:27
Got off of Dantooine last night. Being a light side character, I tried to convert Juhani back to good, but couldn't,so I killed her. Is there any way to convert her?

Funkodrom
30-11-2004, 16:34:16
Ask her if she wants to play hide the lightsabre.

Venom
30-11-2004, 17:17:05
Yes. You just have to keep talking to her and saying the right thing. She's supposed to join your party. You suck at this game Lurker.

Funkodrom
30-11-2004, 17:22:30
That's what I said.

Lurker
30-11-2004, 17:40:33
She was too fucking ugly to join my party, so I'm glad I killed her if that was going to happen.

Venom
30-11-2004, 17:53:49
She's better than the old fuck you're going to pick up on Kashyyyk.

MDA
30-11-2004, 18:20:45
He'll probably kill him, too.

Venom
30-11-2004, 18:29:57
That would be impressive. I hate that fucker.

Lurker
30-11-2004, 18:58:53
Originally posted by Venom
Yes. You just have to keep talking to her and saying the right thing. She's supposed to join your party. You suck at this game Lurker.

Was persuasion necessary? Every time I tried to persuade her it failed. I had no skill level for that.

Venom
30-11-2004, 19:04:14
Persusion is a key skill level. It never hurts to have that. Something I learned through my first play through on the game so my next time through I loaded up on it. But it shouldn't have been necessary. At least I don't think so.

Sir Penguin
30-11-2004, 19:31:57
No, it's a more complex and simpering dialogue tree, but you can do it.

Juhani comes in handy near the end, so that you don't have to be kept back by the weakling mundanes. She's a good fighter, so long as you don't have to talk to her.

SP

Lurker
30-11-2004, 19:53:52
Yeah, it might not have been necessary but I decided to start focusing on persuasion after that. I've upped that attribute or skill or whatever it is each time I've leveled up since then.

Lurker
30-11-2004, 19:55:50
"Simpering"? How can a dialogue tree be simpering?

Venom
30-11-2004, 20:06:32
Juhani is a whiney bitch. That's how.

Lurker
30-11-2004, 20:28:15
She ain't whining any more.

Venom
30-11-2004, 20:51:41
You will be later when your only other Jedi is a weak, cranky old man.

Ooops...spoiler alert!

Lurker
30-11-2004, 20:56:35
Damn, I'm gonna lose Bastila? We've got such a thing going on.

MDA
30-11-2004, 21:05:13
She's not whining, she's pushy and preachy.

Venom
30-11-2004, 21:20:15
Sounds like whining to me.

Shining1
30-11-2004, 22:22:47
Persuasion is actually kinda useless for about 90% of the key plotline conversations. It's more of a sidequest ability. Usually there is a normal text chain in the conversation that willl get you to the right outcome.

Juhani kicks ass, too. You sure you not darkside Lurker? =)

Venom
01-12-2004, 00:55:38
Yeah, but persuade can cut so many corners.

Lurker
01-12-2004, 02:01:11
Originally posted by Shining1

Juhani kicks ass, too. You sure you not darkside Lurker? =)

I'm slightly less than 1/4 of the way from the top of the left side of the meter as of now. I assume there's a lot more to gain based on the fact that the right side meter has not come into play. I've had to bite my tongue way to much already, but I'm gonna play it out.

The most difficult battle I had so far was killing the Mandalorian leader on Datooine (Rekkur or something like that - could have been Drekkus and I would have had an easy time). Failed with a couple of parties and finally leveled up and took Bastila with me. No problem (well, my character died, but not before Rekkur was dead, so the rest was mop up).

Shining1
01-12-2004, 02:10:06
The Dantooine mandalorians are total badasses. That's one of the hardest kills in the game.

And yeah, persuade is a great skill. I often end up just maxing persuade and healing on my main characters and ignoring everything else after the first 3-5 ranks. But then I love doing weird side quests and having people tell me things. It's not essential to the main storyline.

Force Domination, now that's a FUN skill. =)

Sir Penguin
01-12-2004, 02:17:34
What level are you, Lurker? My 8Scout/1Consular (I think) took him out in just a couple tries. It took a bunch of grenades though. It's easiest if you take out the other bad guys before the leader, since they're much easier to kill.

SP

Lurker
01-12-2004, 02:25:20
I was either 9 or 10. I got my ass totally wiped out twice, but I didn't really concentrate on battle issues the first time (you know, shields, adrenaline, force benefits, etc.). The second time I did, even scripting one of the characters for grenades, but that didn't work. Then I took Bastilla and scripted her for Jedi while I used all sorts of energy protection and everything else, and that worked fine. My biggest problem is that I have always won by sheer brute force and never had to really strategize the type of weapons and attack to use (apart from going after droids, where I at least learned to use ion blasters).

Aredhran
02-12-2004, 09:49:41
Brute force works great for all fights except on the space station thingy at the end.

MDA
02-12-2004, 12:48:11
Juhani can use Plague without too much drain, which I found really handy when I played Light Side.

Shining1
02-12-2004, 22:46:19
Red: No, the test of a well build character is the fight at the end. You shouldn't have any problems at all, really. =)

Juhani and Master Speed was my favourite setup. No need for tricks when enemies fall down the first time you attack them.

Aredhran
03-12-2004, 11:26:11
Shiny... I had no problems at all. I'm just saying that an all-out assault against Malak is hopeless.

Shining1
03-12-2004, 22:31:52
Red: That's what I'm saying. It isn't if you built it right.

Sir Penguin
03-12-2004, 23:30:58
I barely got through after a dozen or so tries, because I didn't have the Force resistance power. I did have a lot of Cryoban grenades, which allowed me to keep out of his reach and keep him stationary.

SP

notyoueither
04-12-2004, 10:12:39
Somewhat scarey.

Shining1
05-12-2004, 08:29:14
FUCKING SPOILERS! (KINDA)




Force Immunity, Master Speed, an astonishing STR and the best DPS lightsabre I could make were what I took in against Malak. Also one of the 100 level personal shields and the electrical immunity belt from Kashykk.

This is Star Wars after all. It's important that you let Malak know who his daddy his. :D

Sir Penguin
05-12-2004, 08:44:44
The Dark Side ending is badass.

And with my Jedi Consular it only took two tries (the first only because I forgot about a couple of the things... you know which things). That's with the best lightsabre I could get as Dark Side, the nice robes, and about 30 DEX and 18 STR. No Force Immunity or speed enhancements or personal shields. I don't think I used any Force powers either, except that disease one, because I was doing, like, 10-40 damage per lightsabre hit, 3 hits per round. I destroyed the bitch. :coolgrin:

SP

Shining1
06-12-2004, 01:18:40
:D

Lurker
08-12-2004, 19:44:23
On (Tatooine, I think -- where the Sand People are), there is a wreck fairly close to the city gates. There are three miners there, and you can talk to the chief miner. In the middle of the conversation the Sand People attack. Every time you kill one wave, another comes right back at you, even after you've done everything else on that map. Is it possible to kill them all? I finally gave up and just didn't talk to the miners.

Venom
08-12-2004, 19:50:30
Once you finish the Sand People side quest they should go away. Except for the Krayt Dragon area.

Lurker
08-12-2004, 19:53:25
Hmmm, they didn't for me. Anything interesting happen with those miners?

Venom
08-12-2004, 20:01:33
Nope. They just tell you about the sand people raids. Plus the experience from killing the 5 or 6 attacking sand people groups.

Lurker
08-12-2004, 20:11:55
Ok, didn't miss much then. This is a great game. I'm pissed, though, b/c I wrote over a save I had made right before the first time you meet Malak. I wanted to see what would have happened if my very light side character simply took sides with Malak at that point. The game probably doesn't allow that.

Venom
08-12-2004, 20:27:58
No. Not the first time you meet him.

Venom
08-12-2004, 20:41:12
Let me clarify something though, you've been to the Sand People Enclave and worked all the stuff out right?

Lurker
08-12-2004, 20:43:34
Thought I did. Met the chief, gave him his water vaporators, got the pearl from the dragon, got the chief's weapon. Don't know if I did everything with the Storyteller. Listened to the point where I got bored, but nothing happened with him other than me not fucking up and insulting him.

Venom
08-12-2004, 20:49:47
Yeah, I don't think you should be getting attacked by them anymore then. Interesting.

Lurker
08-12-2004, 20:51:38
Seemed weird to me, too. I got absolutely destroyed when I tried to deal with them on the way out, so I had to skirt around them. Then I did everything else and tried to deal with it on the way back in, but the same thing happend.

Venom
08-12-2004, 20:57:05
The times I played I went out, dealt with the Miners and the Sand People. Warped back to the ship. Collected some bounties. Went back out. Got atacked a couple of times. Snuck into the Enclave. Talked to the leader. Went back to get the vaporators. Gave them to leader and he agreed to move. All was well.

Except for the second time through the game. I got them to move and then insulted the Storyteller and killed them all. Good times.

Sir Penguin
08-12-2004, 20:58:30
I hope you didn't give the pearl to the sand people, Lurker.

SP

Lurker
08-12-2004, 21:04:34
Of course I did. I'm playing this as light side as I can figure out. I don't even do bounties (although I did do one before I became a Jedi).

Sir Penguin
08-12-2004, 21:09:30
If I remember correctly, when I played Light Side they wanted me to give them the pearl, so I figured I would just kill them all and make up the deficit later. The pearl is the second-most powerful auxiliary lightsabre crystal in the game. Like I'm going to give that up.

SP

Lurker
08-12-2004, 21:11:10
I didn't even realize it was an auxiliary crystal. How the hell was I supposed to figure that out? What's the most powerful one, so I don't go giving that away?

Venom
08-12-2004, 21:16:01
Yeah, what is the most powerful one. I always thought it was the Dragon Pearl.

Sir Penguin
08-12-2004, 21:17:20
It's called the Solari, and it's only usable by Light Side. The Upari is also more powerful than the pearl, I forgot about it. I don't remember where they are. And make sure that after you get the 5th Star Map, you go to the Yavin IV station (with lots of cash) to pick up the two powerful center crystals.

SP

Lurker
08-12-2004, 21:18:12
Might be somethiing you get in the caves outside the Sith Academy. I am going through those now. I only got through the first one before I had to quit for the night.

Lurker
08-12-2004, 21:19:15
So you didn't have to kill those poor bastards after all. ;)

Sir Penguin
08-12-2004, 21:20:10
These are the basic bonuses, without the special center crystals:

Pearl: Attack +3, Damage +2 Energy
Solari: Attack +3, Damage +3 Energy, +1-8 against Dark Side
Upari: Attack +3, Damage +1-8 Energy

SP

Sir Penguin
08-12-2004, 21:21:46
Well, technically I didn't, but I went to Tatooine first and Korriban last, so I had the pearl throughout the game. :)

SP

Shining1
09-12-2004, 01:46:22
Actually I remember swapping the Pearl out later on for the +1, 1-6 damage crystal. It was a free extra 1.5 damage per swing because I wasn't missing anything at that point.

SPs right though, finishing Yavin space station is pretty critical to getting a good weapon. Make sure you go at least once after finishing each planet.

Sir Penguin
09-12-2004, 02:31:54
I think the guy's stock only gets more items after the 3rd and 5th star maps are completed. Also, I'm not sure, but I think he buys for a lot more money than other buyers.

SP

Shining1
09-12-2004, 12:34:29
I won the Tattooine pod racing thing and saved the credits the Hutt there gives you to sell at Yavin. His buy price for anything is about 50% to 100% more than anywhere else.

He also plays Pazaak for 750 at a time, and isn't particularly good...

MDA
09-12-2004, 14:04:19
I think there are only three or four waves of sandpeople with the miners on Tatooine.

I do fine on Tatooine, but can't win the second round racing on Manaan.

Finished the Genoharradan quests for the first time last night. Cool. :) The loot was good, too.

Venom
09-12-2004, 14:50:41
Tatooine is the hardest pod racing for me. I eventually get it, but it usually takes me a few times. But by then I don't care about the money. It's about the pride of being a Champion.

Lurker
09-12-2004, 16:08:08
It took five tries for me to win the first round on the water world. I didn't even bother to race on the desert track.

I've also never been to Yavin, although I have four star maps now. Guess I need to make a side trip.

Sir Penguin
09-12-2004, 19:53:50
I was pissed off when I beat the top-tier time on Manaan in my bottom-tier race (by 0.3 seconds), and then kept on screwing up for all the other races. I got it eventually though. Racing's a great way to make money, but selling loot is better. I had well over 100,000 credits after one trip to Yavin IV. :)

SP

SP

Shining1
09-12-2004, 22:25:43
LOL!

Yeah I did the same thing. Smashed all records on Manaan for the beginners race, then took 20-30 tries to do it again... :/

The real test of the pod races is whether you can make a profit from them honestly. I couldn't, I had to reload a lot...

Lurker
10-12-2004, 16:00:30
What do I need to do to get past the obelisks in the cave outside of the Sith Academy? Seems like I need to light a fire or cause an explosion or something, but I don't know how.

MDA
10-12-2004, 16:04:08
You need to put a grenade in the obelisk, IIRC. There's a dead body around with a hint, if its the area I think it is (are 3 big robots visible nearby?)

Lurker
10-12-2004, 16:05:13
How do you use a grenade when you're not in battle mode?

MDA
10-12-2004, 16:06:43
you just click on the obelisk like it was a container and "give item" with a grenade - I think it just triggers a scripted event.

Lurker
10-12-2004, 16:08:40
Ahh, thanks. I never used the "give item" thing. Take, take, take, that's all I do. :D

I tried to get around it by planting a mine and then walking over the mine, but you can't set off your own mines apparently.

MDA
10-12-2004, 16:22:38
Traded up Yusani's brand for a Baragwin Assault blade/Genoharaddan blade combo last night.

I'm dealing out wicked punishment now. Yusani's was two handed, OK damage and a stun effect. The assault blade is less subtle, but very, very effective. I highly recommend it. THe only drawback I've seen so far is my jedi guardian force jump doesn't seem to work when I'm not using a lightsabre.

Venom
10-12-2004, 16:27:07
I could never figure out why force jump would work one minute and then not work the next.

MDA
10-12-2004, 18:04:00
You're supposed to need a clear path/LOS to the target, but since I've started using blades instead of lightsabres it doesn't seem to work at all.

Venom
10-12-2004, 18:16:20
They must use a real strick definition of clear line of sight as there where times I'd be screaming at the screen for my stud fighter to get his ass in the mix as he saunters across the screen while Jolee.

Lurker
10-12-2004, 18:24:48
Jolee's funny. Every time there's a good fight, that fucker ends up dead somewhere.

Venom
10-12-2004, 19:13:22
Absolutely. He hits the floor more than a blind boxer.

MDA
10-12-2004, 19:40:36
FYI: just read on the official forums that no lightsabre equipped=no force jump capability. I don't have an explanation, but they say it won't work.

Lurker
10-12-2004, 19:44:01
Why are you using blades instead of light sabers anyway? Are there blades more powerful than a good lightsaber?

MDA
10-12-2004, 20:19:01
At the moment, the two blades I have are better. As I find good crystal upgrades for my lightsabres, I'll trade up.

Sir Penguin
10-12-2004, 20:32:57
It's also good to keep a vibroblade handy in case you're going after somebody with a personal shield, like a Mandalorian.
Originally posted by Lurker
Ahh, thanks. I never used the "give item" thing. Take, take, take, that's all I do. :D
How did you get past the Rancor on Taris?

SP

Venom
10-12-2004, 20:36:18
He can be killed with an assload of mines or grenades. Just sneak out, mine it up. Get his attention and run back to the tunnel. Or lob grenades from the tunnel until he dies.

MDA
10-12-2004, 20:41:58
Huh. I guess I never tried the direct approach either. I walked too close to him once and he turned around and instakilled me. Then I gave up and used the scent and a grenade.

Venom
10-12-2004, 20:54:18
You get more XP with the direct method.

Shining1
10-12-2004, 21:48:57
Baragwin blades are the best melee weapon in the game, IIRC. Not as cool looking as dual sabres, though...

I never killed the rancor. That sounds really fun! :)

Sir Penguin
10-12-2004, 22:09:27
The basic Baragwin Assault Blade does 2d6 damage + 2d6 energy damage at a +2 modifier.

An unaugmented lightsabre does just 2d8 energy damage. So the Baragwin is better until you get the good centre crystals. Unless you've got a high DEX and a low STR. And unless you're a Guardian and want to do Force Jump. :) Which kind of makes sense, because jumping with a big, heavy piece of metal sticking out of you would be considerably different than jumping with a little stick of metal and crystal tucked up near your centre of gravity.

SP

Sir Penguin
10-12-2004, 23:16:55
Summary of the new feats in KOTOR II:
- Close Combat: Makes it easier for ranged-weapon users to engage in melee combat
- Dual Strike: when two allies are attacking the same enemy, an ally with this feat gets +2 to attack.
- Finesse (lightsabre or melee weapon): use DEX or STR as the melee attack bonus, whichever is higher.
- Precise Shot I to V: a ranged weapon attack (not including grenades or thrown lightsabres) automatically gets a +1 to +8 bonus to damage, and a -2 to -10 penalty is applied to any blaster bold deflection rolls performed on the attack.
- Regenerate (Force Points/Vitality Points): recover force or vitality points at a faster rate
- Stealth Run: the character can run while in stealth mode (duh)

SP

Sir Penguin
10-12-2004, 23:45:15
New Force powers:

Universal:
- Battle Meditation, Improved Battle Meditation, Master Battle Meditation: Grants +2 to +4 bonus to attacks, damage, and will saves, as well as extra VP regeneration to all living party members. Master BM gives an opposite penalty to enemies who fail a will save.
- Mind trick: distracts targets who fail a will save, so that you can sneak by them
- Force Confusion: upgrade from Mind Trick. On a failed will save, the target is forced to fight for the player's side.
- Force Body: Force powers take 50% of their FP cost from FP, and 50% from VP. The Improved and Master Force Body powers reduce the costs to 40%/40% and 30%/30%, respectively.
- Force Deflection: The Jedi can deflect ranged attacks without a lightsabre (but can't deflect them back at the target)
- Force Redirection: (upgrade from Deflection) The Jedi can deflect ranged attacks without a lightsabre back at the enemy, and gets a +3 BBD bonus.

Light Side:
- Heal: kind of like with KOTOR, but adds Improved Heal, which cures poison, and Master Heal, which neutralizes any stun effects.
- Revitalize: Bring the nearest fallen, living ally back to 5% of their VP. The Improved version lets you do it to all fallen living allies, and the Master version revitalizes 10% of their VP.
- Force Barrier: reduces damage from bludgeoning, slashing, and piercing weapons by 4 points. The Improved and Master versions of this power up the damage reduction to 8 and 15, respectively.

Dark Side:
All the DS powers have the same names, I'm not sure if their effects are the same. The exception is this one:
Drain Force: Drain a certain number of FP from an enemy who fails his will save (a successful will save reduces the damage by half). The Improved and Master versions of this power increase the damage total.

Was there a Dran Life/Death Field power in the original? If not those ones are new too, and have similar function to Drain Force, but with VP. Death Field, of course, does it as an area effect.

SP

Sir Penguin
11-12-2004, 00:16:04
I'm really looking forward to this. :D
I Force persuaded a thug to give me all his credits and jump off a ledge. "You know, if I jump, I'll get to the ground a lot faster," he said right before making the leap.
http://xbox.ign.com/articles/569/569096p1.html

SP

Shining1
11-12-2004, 05:10:47
Way cool. =)

Thanks SP.

The Mad Monk
12-12-2004, 01:51:39
Originally posted by Sir Penguin
The basic Baragwin Assault Blade does 2d6 damage + 2d6 energy damage at a +2 modifier.

An unaugmented lightsabre does just 2d8 energy damage. So the Baragwin is better until you get the good centre crystals. Unless you've got a high DEX and a low STR. And unless you're a Guardian and want to do Force Jump. :) Which kind of makes sense, because jumping with a big, heavy piece of metal sticking out of you would be considerably different than jumping with a little stick of metal and crystal tucked up near your centre of gravity.

SP

I think it would be difficult to do much of anything with a big piece of metal sticking out of you.

Sir Penguin
12-12-2004, 06:15:14
That's why you're not a Jedi.

SP

MDA
13-12-2004, 12:34:08
Two thumbs up for the dark side ending. :beer:

The entire end of the game I was waiting for Carth, Mission, or one of the "dead" jedi to show up and kill either me or my apprentice.

Lurker
13-12-2004, 14:49:53
I didn't kill the Rancor either. Just ran by him like a little coward.

Venom
13-12-2004, 15:53:10
My Dark Side game I killed everything that could be killed in the entire game.

Lurker
13-12-2004, 15:58:14
I might finish my light side game tonight. I am almost finished getting the last star map. Too bad Taris is gone, though, cause I'd go back and kill that Rancor now.

MDA
13-12-2004, 20:02:19
Discovered you can get your buddies to make you things, stash them in the ship's hold, and then get them to make you more.

Selling all that crap off at Yavin can get you a surprising amount of money, if you find yourself short and need to buy cool stuff.

Lurker
14-12-2004, 17:33:18
What's the deal on the unknown planet? I kill the Rancors and Mandalorians, go to the north beach and meet with The One, who sends me off to kill the Elders. I didn't agree to kill them, but just to get the book they wanted (which is maybe the same thing). I meet the Elders and find out they're not hostile, so I agree to get back their captive from The One and also to try to help them make peace with that tribe. Now I can't get past the entrance to the north beach without getting slaughtered. I tried to sneak Mission past via stealth, but the game won't let her enter north beach in stealth or solo mode. I don't think this is a battle sequence that's winnable, so I assume I've missed something. How am I fucking this up?

MDA
14-12-2004, 17:47:34
Are you getting electrocuted outside or killed by the Elders after you enter?

Lurker
14-12-2004, 17:59:50
No, I got inside and did the whole Elder thing. North beach is back where the non-Elder tribe is. I can't get back inside there without getting killed.

MDA
14-12-2004, 18:16:37
Seems strange. The only time I ever had to fight my way in to the One was when I went directly to the Elders and took their quest first. Usually you can go right back in to him and betray him. I still think you have to fight your way back out, though.

Its a very tough battle if the 4 rancor and crowd of fish heads hit you all at once. The trick is to catch a pair of pet rancor while the others are far away - by the time the other group gets to you, you'll have killed the two rancor at least. Plague works well on them, if you've given it to either Juhani or the old redshirt jedi. (Its expensive if you have it on a light side character) Buff as much as you can. Hyper-stimulants and force powers both.

Lurker
14-12-2004, 18:27:19
I tried to catch the rancor like that, but they won't come into the path. Once I go forward far enough, a cut screen movie starts and everyone is in your face when that ends.

What do you mean by "Buff as much as you can"?

MDA
14-12-2004, 18:31:42
buffs=use stimpacks, force speed, force valor, stat-enhancing equipment.

Maybe you can jam yourselves into the path so they can't get behind you, too, but I wouldn't count on it.

You could also solo mission forward leaving a pack of mines. When the cutscene triggers, run back through them to the other party members.

Lurker
14-12-2004, 18:42:33
Ok. I'm actually surprised you have to kill them and don't get a chance to broker a truce.

MDA
14-12-2004, 18:50:07
I've never managed it - I thought it was possible, because of the Elder Scientist that said he'd like to get The One alive for genetic research.

Lurker
14-12-2004, 18:54:57
Yep.

Along the same lines, I was also surprised that there didn't seem to be a "light side" way of freeing the prisoners in the dueling and interrogation rooms at the Sith academy. Did I miss something there?

Venom
14-12-2004, 19:11:58
IIRC if you have enough spikes and computer power you can set the prisoners free? Or am I making that up.

As for the genetic information, you can get that from the computer inside the temple. Then take it to the researcher if you really want to.

Lurker
14-12-2004, 19:22:23
Ah, yes, i forgot about that Venom. But I think that only worked for the dueling prisoners. The interrogation prisoner was a different story b/c there were no spikes. I tried to free him by doing what he said to do (overdosing him), but that gave me dark side points, which I am avoiding.

Venom
14-12-2004, 19:38:09
I can't remember what I did for that guy in the interrogation room. I could have sworn I got light side points, but I know I dosed him. I guess I'm wrong.

Lurker
14-12-2004, 19:43:18
I dunno, I only did what he said to do, which is put him in a coma. Maybe I should have done something different.

Venom
14-12-2004, 19:48:13
Oh well. It's tough to go the whole game without getting some darkside points. The quest on Korriban that really pissed me off was Carth's stupid son.

Lurker
14-12-2004, 19:53:41
I don't really remember much of that quest other than it involved getting some datapad or something from his girlfriend.

I was going to buy spikes and free the prisoners after killing all the guards at the academy, but they were gone by then.

MDA
14-12-2004, 20:19:10
Carth's son? I've never come across that.

Venom
14-12-2004, 20:25:15
Triggered by talking to him a lot and running into one of his old friends on some planet. His old friend tells Carth that his son is on Korriban. So you have to roll with Carth in your group which kinda sucks, so that explains why you haven't seen that.

Lurker
14-12-2004, 20:25:24
He was studying at the Sith academy to become a sith. Being light side, we had to turn him.

MDA
14-12-2004, 20:49:15
Pistolero Carth is useless next to Canderous or HK. Even the Wookie is better once he gets a big sword.

I thought my sith master was going to turn out to be Jolee's daughter, but it didn't pan out. Her being alien and all. :)

Shining1
15-12-2004, 02:04:42
Jolee and HK are my favourite setup in the game. Best and mostest lines between them, and neither really cares too much how evil you are.

Sir Penguin
15-12-2004, 04:21:05
The Rancors on the Unknown Planet are easy, if you've got somebody in your group with the Stasis Field power. You just freeze them and bash away.

And it is possible to get out of the interrigation chamber on Korriban with LS points. You need to have a character with a really high Computer skill though.

Venom
15-12-2004, 04:33:24
I found stasis field and force wave to be key to finishing the last boards. I would have never made it without them.

DaShi
15-12-2004, 06:26:38
Originally posted by Lurker
I dunno, I only did what he said to do, which is put him in a coma. Maybe I should have done something different.

There's an option for coma inducing after talking to him. You probably overlooked it. I almost did. You'll get the light side points and he'll give you the location of the cache for prestige.

Venom
15-12-2004, 14:13:44
I KNEW IT!

King_Ghidra
15-12-2004, 14:20:43
so is anybody actually playing KOTOR 2?

Venom
15-12-2004, 14:48:51
Not until it hits the PC in February.

Lurker
15-12-2004, 19:34:40
I did what MDA suggested and laid a shitload of mines before encountering the horde. I then ran back through the mines and made them come and get me. Worked like a charm, although I lost Jolee and HK in the process. The three or four things that got through the mines were badly wounded and easy kills.

Sir Penguin
15-12-2004, 21:53:45
I liked mines because they were everywhere, and sold for lots.

SP

Shining1
16-12-2004, 01:35:39
Same plan as Venom except using Insanity. If you spec Jolee out right, he can be a very very evil Jedi. His huge force points mean that you don't have to make him evil to use all the good darkside skills.

Sir Penguin
16-12-2004, 02:22:46
Can you make him evil? I remember he was getting a blue tinge to his background colour near the end of my game, despite the fact that I was as evil as you could get.

SP

MDA
16-12-2004, 14:03:58
NPC alignments don't seem to change - but he still spends a lot less on darkside stuff than a lightside character. Same for Juhani, but she's a guardian and has fewer force points.

Lurker
16-12-2004, 16:22:08
Finished last night. Was kind of disappointed in the ending, mostly b/c I couldn't turn Bastila back to the light side. The two hordes before the final battle and the final battle itself were pretty intense. I beat Malak on the second try and probably would have beaten him on the first except I severely weakened myself at the beginning b/c I was trying to figure out how to free the captured Jedi on the theory that it was the way to stop Malak from regaining strength.

The final cut scene was dorky.

Shining1
16-12-2004, 19:58:02
Dealing with the captured Jedi was the only way my first character could win that fight. But I saved Bastila. :)

The light side ending is so bad. :(

Lurker
16-12-2004, 20:50:18
I just kept fighting and using life support or medpacks. It really didn't seem that hard, plus it was all so anti-climatic.

Sir Penguin
17-12-2004, 00:49:03
Saving Bastila is the reason you need a high Persuade skill. With the dark side ending, you don't need Persuade. :)

SP

DaShi
17-12-2004, 05:53:14
I saved Bastilla with a female character with low persuade. It took a few tries however.

Sir Penguin
17-12-2004, 06:18:20
I think I did it by raising my Charisma score up to 100.

SP

Shining1
17-12-2004, 23:45:11
You have to argue very strongly with her *early* in the piece that she's a good person really and just having a bad day. If you just agree, fight, agree, fight, there's almost no way at the end you can talk her around.

Lurker
29-12-2004, 18:50:13
Originally posted by Venom
My Dark Side game I killed everything that could be killed in the entire game.

That's what I'm doing now. I kicked that stowaway off the ship (wouldn't let me kill her), killed both feuding families on Dantooine, fucked up the woman whose droid was missing, nailed every bounty on Taris, etc. I'm on my first planet after Dantooine and already evil as hell. I picked Korriban as the first planet this time and some of the fighting is really difficult b/c I'm only level 12.

Which will be eviler, ratting out Yuthura Ban or joining her and killing what's his name (Wynn)? Or perhaps joining her, killing Wynn and then killing her. That sounds best. :D

Venom
29-12-2004, 20:34:51
Go for maximum kill. Take them both out.

MDA
29-12-2004, 20:43:24
You're going to have so much more fun with the darkside story. Its not "fun" like raiding the dumpster behind the Carnegie Deli, its like breaking in, killing all but one worker, and forcing him to make you a sandwich "fun".

Venom
29-12-2004, 21:11:02
Actually, I take that back. I think you gain Light Side points by choosing the I Choose Me! option on Korriban and fighting both. I don't know which betrayal option gives you the most Dark Side points however.

Lurker
29-12-2004, 21:14:10
It is indeed a lot of fun. I'm finding the fighting to be harder, though, b/c almost all of it is done through darkside force powers, rather than lightsaber or other melee combat, which is how I did things when in the lightside arc. I need to get that power that prevents enemies from suppressing my power.

Lurker
29-12-2004, 21:17:33
Originally posted by Venom
Actually, I take that back. I think you gain Light Side points by choosing the I Choose Me! option on Korriban and fighting both. I don't know which betrayal option gives you the most Dark Side points however.

I'll have to save and try all the options. First I'll betray her before we even get to the cave. I have a feeling, though, that Wynn won't believe me and will brush it off for some lame reason. Everything probably comes to a head in the cave.

The other thing I'm gonna do is keep that sword you get from the ghost (Anjur Pall or something like that), rather than give it to Wynn.

Ooh, and I get to join the secret society this time. :bounce:

Shining1
30-12-2004, 01:25:49
Just choose the most violent, bloodthirsty vocal response in all situations - that's the darkside one. =)

MDA
30-12-2004, 13:17:10
Genoharaddan quests get you some nice loot. Great side story, too. :)

I used plague and lightning a lot as darkside. Usually I'd just wade right in with sabers after using plague on the nearest target.

Darkstar
30-12-2004, 18:51:48
Originally posted by Shining1
Just choose the most violent, bloodthirsty vocal response in all situations - that's the darkside one. =)

:lol: Not very subtle then, is it?

Lurker
03-01-2005, 19:48:13
Originally posted by MDA
Genoharaddan quests get you some nice loot. Great side story, too. :)

I used plague and lightning a lot as darkside. Usually I'd just wade right in with sabers after using plague on the nearest target.

One thing that's sucking about the darkside approach is that your character gets incredibly ugly to look at.

I've been using Force Wave and Lightening a lot. Seems to work ok.

Sir Penguin
03-01-2005, 20:04:01
That only sucks if your character is female.

SP

Lurker
03-01-2005, 20:16:11
It is.

The hardest battle I've had in any of the two games was on the Sith Academy world. I visited there first after Dantooine, so I didn't have a lot of experience. After killing Master Wynne and Yuthura Ban, I was by myself and had to get back into the academy. The outside battle was easy, but once inside your supporting case is spread out within the facility such that you pretty much have to fight six at a time twice in order to end the battle sequence and get them rejuvenated. That was incredibly difficult. I thought I was stuck for good.

Venom
03-01-2005, 20:48:10
Way to persevere.

Lurker
03-01-2005, 20:59:11
No choice, really, unless I wanted to become a sniveling little worm. :D

Which reminds me, it was definitely cool to be able to kill that whimpering fool hiding in the locker from the mad Selkath.

Sir Penguin
03-01-2005, 21:27:28
You can avoid having your party spread out by going into solo mode before leaving for the tomb area.

SP

Lurker
03-01-2005, 21:33:43
You sure about that? I thought it was a cut screen transport to the cave. Anyway, who would ever figure out to take your party outside before leaving for the caves. That's for smart people, not me.

Sir Penguin
04-01-2005, 00:48:02
You don't take them outside. You take them to the academy chamber that has the exit to the valley, enter solo mode, and leave by yourself. When you get back, they're both still where you left them.

I didn't figure it out either. I read a walkthrough the second time. :)

SP

MDA
04-01-2005, 12:13:06
I couldn't get that guy out of the locker.

Lurker
04-01-2005, 15:28:07
He doesn't come out of the locker. If you do the right dialogue, he starts talking about how thick and impenetrable the locker is. Then you get the option to stab through it with your light saber. Then the whiney bastard dies.

Venom
04-01-2005, 15:58:00
I really, really, really, and I mean really enjoyed killing the 2 fuckers who try and gas you out in that room.

Lurker
11-01-2005, 17:24:23
Finally getting around to finishing this game, but it's taking a lot longer on the Star Forge than when I did it light side. There are several battles that I just can't win unless I control Bastilla instead of my character.

Plus I'm pissed off that I forgot to save after the last one of those, and you know what happened.

MDA
11-01-2005, 18:03:38
You'll be finished just in time for the release of KOTOR 2 on PC. :beer:

Sir Penguin
12-01-2005, 00:16:00
The KOTOR 2 website is awesome. It's got a big history thing starting when Marka Ragnos dies, through Naga Sadow, Freedon Nadd, the Qel-Dronas and their group, Exar Kun, the original KOTOR (which disagrees with the game somewhat), and up to the beginning of KOTOR 2.

SP

Lurker
25-01-2005, 18:54:33
Finished the dark side game finally. Took me ten times as long to defeat Malak this time. Fun game, though.

MDA
09-02-2005, 12:21:23
Its out on PC tomorrow.
http://www.gamespot.com/news/2005/02/08/news_6118186.html

We're picking this up Friday night after work, but before StarGate. Nerd Power!

Sir Penguin
09-02-2005, 21:57:09
:lol:

:bounce:

This is exciting. Just in time for reading break. :)

SP

MDA
10-02-2005, 13:02:01
The best part is my wife is just as excited about both of those things as I am. :beer:

Darkstar
10-02-2005, 18:31:10
That just proves she's imaginary, MDA. (j/t)

MDA
10-02-2005, 19:39:28
If my wife was imaginary I wouldn't be so out of breath from inflating her.

Venom
10-02-2005, 21:08:59
Stargate sucks.

Lurker
10-02-2005, 21:12:03
Originally posted by MDA
If my wife was imaginary I wouldn't be so out of breath from inflating her.

I don't know where to start with this one.....

MDA
11-02-2005, 03:33:52
I gave you too much ammunition.

zmama
11-02-2005, 03:37:37
Some rather, ummmm images *ahem*

And you're thinking of having us meet her???

teeheeheehee

MDA
11-02-2005, 03:56:28
Sure. She promised to behave herself.

King_Ghidra
11-02-2005, 11:54:11
cowie got it today, guess i'll go and pick up the pc version as well rather than the xbox version

MDA
11-02-2005, 23:27:36
4 CDs, holy crap. I'm off to play.

Sir Penguin
13-02-2005, 10:27:56
Things I don't like:
- The interface. It's similar to the original's interface, but everything's bigger, and it doesn't look as good. Also, they took out the New Items inventory filter, which was basically the only one I used.
- Stability is a problem. I've had two CTDs, and seen quite a few non-critical bugs. While swoop racing on Telos, I finished the course but the guy said that I didn't (across reloads, until I paid him, the bastard). During some sporting confrontations on Telos, my character was disrobed before every battle, despite the fact that she only needed to be disrobed for the first. On leaving the final area of Telos, the good robes I was wearing disappeared from my inventory (and, once again, I ended up in my underwear). At one point, every character or item name was replaced with some error code name (I don't remember what it was exactly, something like BlahStr). Anyway, a patch is needed.
- Configuration is not always persistent. When I set a character to fight in some style (aggressive, defensive, ranged, Jedi, etc.), it always gets reset to aggressive after the battle. The attack options behave similarly, from what I've seen.
- I may just be losing track of battles, but it seems to me that characters aren't always following the orders that I give.
- Some NPC pathfinding is absolutely horrendous. I spent 10 minutes trying to lead a frigging Twi'lek out of an area. He kept on stopping for no reason. Usually I'd have to approach him to get him moving again, and if that didn't work, I'd have to initiate converstion and tell the fucker to keep following me.
- Continuity: every so often, things that should logically happen don't happen. Or characters appear out of nowhere, or disabled party members disappear. It's not that bad, but it gives the impression that the developers were rushed and weren't able to put enough thought into the details. Which is probably the case, considering their release schedule. Hint: you're not EA making a stupid sports game for a bunch of retards. Give the developers some polish time.

Things I like:
- A bunch of new items that have a variety of different powers. It adds a lot of variation. I've only just got off Telos (the second planet, equivalent to Taris in KOTOR), and my DEX is already 22. Implants no longer require feats, the level of implant that you can use depends on your CON score.
- New powers and feats also add a lot of variety to the game. There are some nifty new animations, too, but I haven't advanced enough to get to the really good stuff.
- The player is encouraged to choose skills other than Persuade. The game lets you create new items, such as health packs, repair parts, and lightsabre improvements. The quality and type of item that you can create is determined by your rank in a related skill. There are a bunch of ways you can upgrade your lightsabre (5 or 6, at least), and three of those you can build yourself.
- Mini-game improvements: Swoop racing is more interesting, with the introduction of vertical jumps. Pazaak gets some strategic upgrades too, including two cards that switch the value of any of your played 2s/4s or 3s/6s (if I remember correctly) from positive to negative, or vice versa.
- It seems that Obsidian focused a lot on the characters. They're awesome. For one thing, they each have some unique powers, such as the ability to disrupt force fields, or the ability to say "I've got a bad feeling about this" when danger approaches (seriously, they actually say that). The character interactions are excellent, too. They are generally well acted, and always well scripted. Characters don't just have backstories to tell, like they did in KOTOR. They also have secrets and motivations that may or may not gel with the player's. It feels like a band of people who were brought together by fate, not a bunch of friends.
- The story: It started out very slow, and was kind of repetitive (hint: take the Stun Droid power as soon as possible). I figure it started getting really intriguing around the 7 hour mark or so. But now that I've passed that plateau, I'm hooked. Another thing I appreciated was the intro. The gameplay-learning dialog was less out-of-game than in KOTOR. Also, throughout Peragus and Telos, there are dialog trees that let you configure some of the historical aspects, with regard both to the original game events, and to your character's own history.

That's all I can think of now.

SP

MDA
13-02-2005, 13:55:08
I haven't had any CTD's but I just got out of lockup on Telos. I can't remember encountering any bugs, either. Maybe later. One pathfinding problem that was solved by switching between the stuck character and my main one briefly. We were actually right next to each other on opposite sides of a sealed door.

Had a problem with guys not staying stationary in battle (to stay out of a minefield), but after it happened I decided that it was probably because they had melee weapons equipped.

I like the new build item options, too. Only needed it once, to get T3 (sweet, (s)he's a mobile workbench!) to make an extra computer spike we needed, but I think its going to be useful in the future. Lots of new upgrade items for weapons and armor, too. Very cool.

I really, really like that they mark already looted containers and bodies as "empty".

Sir Penguin
13-02-2005, 20:18:40
Oh yeah, that's great too. But something I don't like that relates to it is that I've found it more difficult to select things with loot in them than it was in KOTOR. They've changed the code a bit, but I'm not sure how. The little target box thing often doesn't hover over something until my cursor is over it and my character is right up to it, I think.

I haven't had many big pathfinding problems with the other PCs, just with that one damned Twi'lek. He was in a building, on the planet, and needed to be lead out. Le me know if you have trouble with him.

SP

Sir Penguin
14-02-2005, 02:03:36
They must have forgotten to clear a flag in the swoop racing code. I just finished three consecutive winning races on Onderon, and each time the squid told me I hadn't finished. Tip: always finish your races, no matter how pathetic your time will be.

SP

King_Ghidra
14-02-2005, 09:07:46
yeah my cowie has had some major bugs in the swoop section, the first caused his craft to fly way above the course, missing all the speed ups and ruining it completely (happens about 1/4 of the time) and the second was the one where he forfeited a race and it now forfeits all races for him. That's a pretty unbelievable bug.

he had another one which was driving him mad, can't remember what it was. He recommended to me not to buy it until a patch is available.

Sir Penguin
14-02-2005, 09:46:35
I found this tool that lets you edit save files:

http://www.starwarsknights.com/tools.php

If you expand your save tree, then expand the Globals tree, and the Booleans tree, there's a boolean called FORFEIT_SWOOPRACE. Mine was set to true. I've just set it to false, and I'm about to check to see if that fixed the problem. I can't finish any races anywhere now.

SP

Sir Penguin
14-02-2005, 09:50:48
Success!

SP

Sir Penguin
14-02-2005, 11:05:36
Another thing I like: Visas is hot. On a similar note, there seems to be a lot of implied lesbianism.

SP

MDA
14-02-2005, 13:25:38
Originally posted by Sir Penguin
just with that one damned Twi'lek. He was in a building, on the planet, and needed to be lead out.

It took me a good five minutes to get him out. I finally went to solo mode and had him follow me. That seemed to work best. I think he kept running into trailing party members and stopping dead. He also had trouble turning corners, even in solo mode. I activated an HK droid in the same place and he exploded moments later - but nothing else happened. He didn't even leave a corpse.

That whole military complex felt bugged/unfinished to me - there were doors that wouldn't open but were marked as green doors or blue area transitions on the map. A locked one that couldn't be opened from the security station, although the door stated it could be.

I either missed something important, I'll be going back later, or it was left unfinished. Maybe it plays out differently as a darkside.

The old woman is super hard to get any influence over. She listens to nothing I say. Atton is putty in my hands, but he seems to have real issues with T3 units. Weird.

One CTD yesterday afternoon.

I also ran into a problem where Atton was in a big circular room at the polar station, instead of in his cell where he was supposed to be. When I got to the room with the cells, the cutscene played out with his cell empty. Confusing.

I also sparred with the Echani twice, for no apparent benefit. I thought I'd be learning forms.

The leader lady says we can come back any time we're still allied with her, but when you approach the Ebon Hawk, you're told you won't be coming back. Also confusing.

King_Ghidra
14-02-2005, 13:30:53
my cowie reminded me what the other problem was - he thinks there is a memory leak in it, after a couple of hours play the ui and general play became noticeably degraded

Lurker
14-02-2005, 15:23:25
I can't even start the game. It goes black for about five seconds and then crashes on the screen that comes after "Obsidian" at the very beginning.

MDA
14-02-2005, 16:49:39
You win, Lurker. That sucks worse than anything I've seen.

The game rocks, its just got some annoying quirks. Frequent quicksave has prevented them from being worse than annoying.

A memory leak is not inconsistent with some stuff I've seen - a handful of splitsecond freezes and one CTD after a couple of hours of continuous play.

Sir Penguin
14-02-2005, 19:57:25
The HK unit in the military complex explodes if you take it into a specific area. They could have done better explaining why.

With the Echani, you have to win 5 battles (with the last being a very difficult unrestricted battle against 5 of them). You just get 750 XP. The Battle Circle later in the game is better implemented, you get XP after every victory.

You can usually gain influence with Kreia by agreeing with what she says. Like Atton said on Peragus, she wants you to respect her. She also likes dialog that involves staying in the background and manipulating events, and dislikes dialog that strongly favours the Jedi or the Sith.

SP

MDA
14-02-2005, 20:09:46
Hmph. Maybe I'll just let her stay neutral so she can use dark powers more easily. I don't like pretending to agree with her when its out of character. Maybe in another game with a new character, I'll try it.

Still can't figure the HK-50 explosion. There was a 2 second cutscene of it exploding in the hall behind me, then nothing. Not even parts for rebuilding HK-47.

Sir Penguin
14-02-2005, 20:49:44
I've never been a fan of the blindly idealistic type of Jedi anyway, so I'm doing well with her. :) I hope you get to see her cutscenes, they're good stuff.

I find some of the moral biases interesting. For example, on Telos it's clear that Czerka has a better plan for rebuilding than the Ithorians do. Sure, they're evil, but you don't know that at the time. They present a much more compelling argument. They could do it better, faster, and cheaper.

SP

MDA
14-02-2005, 23:34:35
I'm the one demanding blind idealism, but the old woman is too stubborn to listen to good sense. :)

The moral stuff is much more interesting in this one than the last. I like it, too.

Venom
15-02-2005, 01:46:22
Originally posted by Sir Penguin
I've never been a fan of the blindly idealistic type of Jedi anyway, so I'm doing well with her. :) I hope you get to see her cutscenes, they're good stuff.

I find some of the moral biases interesting. For example, on Telos it's clear that Czerka has a better plan for rebuilding than the Ithorians do. Sure, they're evil, but you don't know that at the time. They present a much more compelling argument. They could do it better, faster, and cheaper.

SP

Like america! YAAAY!!!!

Sir Penguin
15-02-2005, 11:02:02
HK-47 is still great fun. He does a good impression of Carth. They really tread a fine line for spoiling the first game with his dialog though. It seems to me that a huge challenge in creating an RPG is finding an excuse for the PCs to be first level. Especially when you're doing a sequel where some of the characters return. I guess that's why amnesia is so popular. I was kind of disappointed by Mandalore's excuse--he said that he was badly injured, if I remember correctly.

I've managed to haul Mandalore to mid-range Light Side, with just one dialog session (a really long one, it was good). I've also started Atton as a Jedi Sentinel, and I'm working on Mira (also very hot, and the skimpy dancer's uniform you get on Nar Shadaa fits her) and Bao-Dur. I've got a lot of influence with them, and I thought I'd convinced Mira to train as a Jedi, but it's not working. I'm worried that it's just another bug.

SP

Sir Penguin
15-02-2005, 11:34:53
Speaking of the dancer's suit, here's another bug avoidance tip: don't dance for Vogga the Hutt on Nar Shadaa until after you've completed the planet. If you do, it will put him to sleep and if you force him awake after finishing up with the planet, you might not have access to dialog options that will complete another quest.

SP

Venom
15-02-2005, 14:22:47
I don't want my party back. I want my character back. He was an ass kicker.

Lurker
15-02-2005, 15:43:35
I just wanna be able to play the fucking game.

MDA
15-02-2005, 19:35:00
:(

Sir Penguin
15-02-2005, 20:50:37
The player characters in KOTOR 2 kick much more ass than the ones in the original. There's no level cap. I figure I'm a bit more than halfway through the game as a level 15 Jedi Guardian/7 Weaponmaster. She's doing 14-66 damage per round (dual lighsabres, not including criticals (which are massive) or bonus attacks from Master Speed) at +34/+32, and has 29 AC (unarmoured). All of that doesn't include bonuses or penalties from Lightsabre Forms. Ability bonuses are STR +1 DEX +9 CON +2 INT +3 WIS +4 CHA +2, including equipment bonuses. That's somewhat more powerful than my KOTOR character was at endgame.

SP

jsorense
15-02-2005, 21:15:09
She? :eek: :nervous:

MDA
15-02-2005, 22:12:15
Lurker, does your desktop monitor refresh match the game's?

Some people have found a way to disable movies in an ini file (edit: you can do this in the options menu of the first menu window) and gotten it to play, but I don't have details. You've probably tried a million things already.

Unsupported video cards:

http://support.lucasarts.com/tsg/SWKotORIIQuestions/Video%20Issues/UnsupportedVideo.htm

Sir Penguin
16-02-2005, 01:26:26
Originally posted by jsorense
She? :eek: :nervous:
The characters spend all their time facing away from you, so the view's nicer.

Also, you have to play once as female and once as male to get all the party members and all the quests. Same with Dark Side/Light Side.

SP

Sir Penguin
16-02-2005, 09:36:29
My whole party are practically paragons of virtue now (excepting Kreia, who stubbornly insists on remaining neutral). I finally figured out how to make Mira a Jedi--you have to take her to a part of Nar Shaddaa. Also picked up the Disciple on Dantooine. His dialog spoiled the original; I thought Obsidian was supposed to avoid doing that. It's pretty clear that they intended you to to go to Dantooine first. Continuity errors abound. Twice as many flag variables needed to be maintained.

HK has a lot of insight into Revan's character that you get to access when you've got enough influence. It's very interesting, and sheds a new light on the original game. The story really is exceedingly well done. I'm totally caught up. For a while, I thought Kreia might be Darth Nihilous, but I'd forgotten about rather strong evidence to the contrary. There's somthing funny going on there.

And my character is now doing upwards of 160 or so damage, per hit, on a critical hit. I got my personal crystal from Dantooine, and it gives me +4 to DEX, +5 to WIS, and I think +2 to something else, as well as an AC bonus. It was a neat idea, but I would have liked to see it go in the colour slot (like those two crystals in KOTOR did), creating the colour that you say your old lightsabre gave (near the beginning, when you're talking about your past).

SP

King_Ghidra
16-02-2005, 11:32:09
i'm going to have to duck out of this thread soon because i don't want to see any KOTOR II spoilers, but last night i started to finish my original KOTOR game (which i never got round to doing originally, left it after the leviathan capture) so i have a couple of questions:

1) in KOTOR can you still do the bastila romance quest if you choose a female character (i have a light side male, was thinking of starting over with a dark side female)?

2) i started as a scoundrel who is now a jedi guardian (i think). I was reading some stuff implying the scoundrel has a tough time of the KOTOR end game - am i going to get murdered? So far it's been quite a cakewalk, in the odd fight i get murdered straight away, otherwise with dual sabers i pwn. The first malak fight was pretty easy.

3) my KOTOR is the xbox version, is anyone aware of any great reason to go for the pc version of KOTOR II rather than the xbox version?

Sir Penguin
16-02-2005, 11:50:47
1. I don't think so. I think you get Carth instead. I never really followed up on it with my female character.

2. You'll probably be OK, so long as you have some defense against Force attacks. Cryoban grenades are extremely useful, too, as are any Force powers that do damage regardless of whether they're saved or not (like Lightning).

3. PC games are better than console games. :) I don't think they added anything like the Yavin space station to the PC release of KOTOR 2. I think they've fixed some bugs. For example, when swoop racing in the Xbox version, if you forfeit the race immediately before hitting a wall, you win the race with the time when you hit the wall. I don't know how consoles work these days, but if you can't edit the Xbox savefile to fix bugs, then that's a good reason to get the PC version.

SP

Sir Penguin
16-02-2005, 11:52:10
"You can shave a Wookiee many times, but you can only skin him once."

SP

MDA
16-02-2005, 13:09:36
I went to Dantooine first, just because I wanted to see what happened to the academy and remembered the crystal caves from the first game. I figured I'd have a better chance to find the parts to build a new lightsaber, too.

One other cool thing happened after Dantooine that I wasn't expecting to be possible. Very cool.

Lurker
16-02-2005, 16:00:10
You guys are pissing me off, with your working games and good times. You bastards.

MDA
16-02-2005, 16:03:59
Still no luck?

zmama
16-02-2005, 16:11:44
What are your computer specs, Lurkie?

And how much harddrive space do you have free? And what is running in the background?

Lurker
16-02-2005, 16:14:20
No, but I haven't had a chance to uninstall and reinstall. I don't think it could be my hardware b/c the video card is a 9800 Pro (all right, maybe I haven't got the absolute latest driver, but I have updated it since I built it about a year ago). I've got plenty of memory and hard drive space.

I'm going to update the video driver and reinstall, maybe tonight.

Lurker
16-02-2005, 16:16:43
Who knows what's running in the background of that computer. I suppose I should turn off the anti-virus -- I don't even have the thing hooked up to the internet right now.

zmama
16-02-2005, 16:16:48
Yeah, there were new drivers that came out last month that fixed some "issues"

MDA
16-02-2005, 16:40:45
What zmama said. :)

Go get the new Catalyst drivers.

Sir Penguin
17-02-2005, 06:27:34
The ending could have used a lot more work. It was badass, but unsatisfying.

SP

MDA
17-02-2005, 13:58:24
:lol: Time to catch up on sleep, now?

Lurker
17-02-2005, 15:44:10
Holy shit, the game must take at least 35 hours or so to play through to the end.

I updated my video drivers, but that didn't help. I then reinstalled and it now works. Who knows ......

Anyway, I played for about an hour and a half, including the prologue part, but the CTD while in the mines. I like it so far. The Kreia character is interesting.

I'm not sure how much the breaking things down and building aspect will add to the game. I generally find stuff like that tedious. Maybe if you can build some super weapon or explosive it will be worthwhile.

MDA
17-02-2005, 16:30:07
T3 can build some cool stuff, and there's one other NPC that's good at that stuff.

Sir Penguin
17-02-2005, 22:27:50
I think my game was a bit more than 40 hours, not including reloads.

Breaking things down is important because a lot of the item drops are random. I don't like the random drops, it seems like they were made as a timesaver for the developers, so that they wouldn't have to place items. But the problem is that you aren't guaranteed to find, or to be able to buy, the most powerful items (I spent the whole game without an emitter in my lightsabre). So you have to make them.

The merchants are pretty crap. By the end of the game I had over 400K credits, with nothing to spend them on.

SP

Sir Penguin
19-02-2005, 01:06:05
Here's my character, just 11000 XP away from level 29. I forgot to mention one thing that I really like, that is that the
Jedi robes look much better, and don't restrict DEX.

http://www.csc.uvic.ca/~nrqm/pic/char.jpg

Equipment. I probably could have made a better short lightsabre, the one I'm using was a unique I found early on.
I didn't pick up very many short lightsabres though, at a guess I'd say 3 or 4 in the entire game.

http://www.csc.uvic.ca/~nrqm/pic/equip.jpg

For that matter, I could have made a better main lightsabre. As I said, it's missing the emitter.
I didn't find the most powerful crystals, either (since they're random drops :mad: ).

http://www.csc.uvic.ca/~nrqm/pic/ls1.jpg

And just for completeness, here's a picture with the dancer's outfit.

http://www.csc.uvic.ca/~nrqm/pic/dancer.jpg

SP

Venom
19-02-2005, 03:24:01
HOT!

Sir Penguin
19-02-2005, 05:03:39
It's a real shame that Visas refuses to wear it.

SP

King_Ghidra
21-02-2005, 09:21:06
i'm really close to the end of my KOTOR game but i bought the pC version of KOTOR II yesterday and installed it and spent 8 hours playing it.

Graphics look very nice to me, shame the FMV seems to play in about half the resolution of the game. Had shit loads of CTD during level loads, but i'm playing 1280 x 1024 with rather out-of-date drivers (no internet connection...) so that might be a factor.

I also had that bug my cowie had with my swoop flying way above the track.

Fun so far, although i'm kind of regretting going dark side because the dark side choices are so boring ('Well i guess i'll have to kill you then', 'Well i'm not helping you then', etc.)

I picked the asian girl just after the one SP chose, looks a bit like lucy liu, although her face is going all grey and veiny because she's such an evil bitch.

Sir Penguin
21-02-2005, 10:20:53
That's why I play the Light Side story with the female character. :D

SP

Shining1
22-02-2005, 08:36:10
Just finished this today myself.

SP needs a double bladed lightsaber, you can't find enough good stuff for two of them.

Ending was a confused mess, and not really well motivated. Also, is it just me or does Obsidian seem to keep writing the same game all the time? Much of the plot seems strongly reminiscent of Planescape: Torment. Also... FAR too easy.

The rest is awesome, though, although I'm not sure how SP ended up at such a high level. I think I was about 25/26, maybe, when I finished. Must have played through too fast, I didn't get a lot of the interesting things with the characters.

Which is okay, the darkside is calling... =)

MDA
22-02-2005, 17:24:05
I have to be about 3/4 finished with this game and I still don't have enough components to make even ONE of the best lightsaber parts.

I have enough cash, I guess I could start breaking down things instead of selling them. The trouble is most stuff breaks down into a single component, unless its really expensive.

Lurker
22-02-2005, 18:38:02
I haven't had a session yet without a ctd. I've got about 9 hours of gametime so far (I'm guessing) and have been forced to do some unfortunate repetition. I still like the game, though.

Venom
22-02-2005, 19:13:38
Any word on a patch or anything? I'm not touching this game until they at least try and iron out some of the apparently numerous issues.

Lurker
22-02-2005, 19:26:53
The Obsidian website HERE (http://www.obsidianent.com/) says a patch is coming "soon." Which probably means in time for Christmas.

I wouldn't let all this bug talk scare you away, Venom. If I can make it work, anyone can. I've just learned to save the game a bit more frequently than I would otherwise.

Venom
22-02-2005, 19:42:37
Oh I'm still going to play the game, I just need to make my way through all the other games I've missed over the past 6 months because of my aging computer. Waiting for the patch just makes me feel better about myself. Like I'm standing up for the cause of No Buggy Games!

Lurker
22-02-2005, 19:45:00
They've also posted some work-arounds and suggestions for what appear to be some of the more common problems.

Sir Penguin
22-02-2005, 22:31:09
Venom, you have an nVidia card, so a lot of the biggest bugs probably won't make themselves evident for you.

I've never played an Obsidian/Black Isle game before, so I can't comment on them remaking their games. But they're working on Neverwinter Nights 2 now, so I guess we'll see. :)

As to the ending, there's a post floating around that gives the approximate dialog for their planned ending, which was much, much better than the one they ended up with. I guess they just ran out of time. I'd post the extra dialog if we had spoiler tags. It's probably on the Obsidian boards.

SP

Venom
23-02-2005, 01:16:06
Make sure you save that text. I'd like to know what it was when I beat it.

Shining1
23-02-2005, 02:49:56
Fie on you heathens who haven't played TORMENT!

In all honesty, if you are one of the 50% of gamers on this board who can stand going back to old graphics engines, and enjoy the wordy kind of single player RPGs like Baldurs Gate and the KOTORs, PLAY IT.

It honestly is still the best. It's the pinnacle of the Black Isle team's work.

Sir Penguin
23-02-2005, 03:14:09
It's been on my list for years. Is it AD&D rules? I'm not sure if I could stand that.

SP

Darkstar
23-02-2005, 03:40:44
It is, but it is still a great program. :D Get it. Play it. Enjoy. ;)

Venom
23-02-2005, 14:05:01
Kind words SP, I guess I'll go get it this weekend.

I'm playing Baldur's GAte 2 right now. I can stand it. Graphics take a back seat to gameplay and story.

MDA
23-02-2005, 14:26:45
Ha. I'm playing XCOM (again), now. Just finished researching stun bombs and I'm off to attack that alien base I've been farming for supply ships.

We just got to the landing area of the last planet (Nar Shaddaa) in Kotor2 this past weekend. I love the shieldbreaker guy. He can do anything skill related, and is useful in combat even though he's fighting barehanded.

Shining1
23-02-2005, 22:41:39
Nothing wrong with AD&D rules, at least, certainly not if you can enjoy KOTOR. Heavily modified AD&D rules, that is. =)

Fistandantilus
23-02-2005, 23:00:42
Originally posted by Shining1
Fie on you heathens who haven't played TORMENT!


I did, great game, although in the end is just too easy. I'm playing Morrowind right now, never finished it :o

Sir Penguin
24-02-2005, 01:17:08
Problem with AD&D, from what I remember, is no feats, no skills, funny save system, and fucking THAC0. I have a hard enough time with Icewind Dale II' s heavily-modified 3rd Edition ruleset.

SP

The Mad Monk
24-02-2005, 08:26:59
I just finished Icewind Dale, and I'm desperately fighting the urge to get IWD2 because I just DON'T have the time.

Sir Penguin
24-02-2005, 08:37:54
I've been playing it for almost a year, and I'm just about done Chapter 2 (of 6). I think there are a lot of references to the original that I didn't get.

SP

The Mad Monk
24-02-2005, 09:02:19
I would believe it. The first one was lots of fun (2nd edition based, I thought IWD2 was too), and you supposed to be able to seamlessly transport your IWD characters into IWD2 -- in fact, they set it up so you freely go between the to games using a gateway in each game, and play both, using the same characters, simultaneously.

MDA
24-02-2005, 12:18:03
I don't remember the character transfer... maybe I'd already deleted the IWD1 character.

I'm on the last bit of IWD2 and have been for 2 years. I got stuck on a horrifically hard battle and never went back.