View Full Version : ATI Radeon 7000 + Far Cry

11-09-2004, 10:22:40
Dear gamers,

For some reason my Far Cry demo doesn't want to work. This is the first PC game I've tried to run on my new PC and I really don't understand any of the options for my card or on the Far Cry demo. The demo will take ages o load and then it will struggle to show anyting other than psychadelic triangles and a gun in the bottom right hand corner.

Is this card good enough to run the game? My PC is a 3ghz p4 with a gig of ram.

Anyone else have one of these cards? What settings do you use?

Yours disgruntledly,

Mr P Bastard.

The Shaker
11-09-2004, 11:35:21
back of the box says minimum card would be an ati 8500

Sir Penguin
12-09-2004, 05:34:39
It's not even close to being enough to run Far Cry.


12-09-2004, 12:17:47

12-09-2004, 21:09:53
A Radeon 9600 or better is recommended for the newer shooters. I have no idea what the Nvidia equivalent of that is.

13-09-2004, 09:40:00
i ran it on a 9600 pro and it was lovely

13-09-2004, 10:00:02

13-09-2004, 10:11:26
Your only choice is to murder K_G and take his computer.

13-09-2004, 10:35:25
i don't know any martial arts so rob has a good chance one-on-one

13-09-2004, 10:38:35
Judging my performance in that tournament it seems I don't know any martial arts either.

13-09-2004, 10:49:23
You could just buy a better graphics card. ~£100 or so?

13-09-2004, 11:04:15
Not much point really. I have sound issues too because this is a studio set up.

I might look into some older games but I doubt the sound will work on those.

13-09-2004, 11:20:37
Yeah, that's the problem. You have got an amazing studio machine but that doesn't make it a great games machine, although from the spec I think it's only the graphics card that's holding you back and a lot of games should run on that.

Sir Penguin
13-09-2004, 21:53:39
In Canada, an OEM Radeon 9600 costs around 55 pounds-equivalent on sale. A bit more for the Pro version. For some reason, you can get an OEM 9800 Pro for less than 230 pounds, despite the fact that it's still the best ATi card that doesn't require PCIe.


16-09-2004, 05:26:26
ATI Radeon 7000 + Far Cry

05-10-2004, 08:01:51
Originally posted by King_Ghidra
i ran it on a 9600 pro and it was lovely

Ghid, whats your Chip and how much RAM do you have?

05-10-2004, 09:37:39
i have a P4 3.0ghz (800FSB) and 1gb of DDR3200 RAM

05-10-2004, 10:04:01
Hopefully the same gc and an AMD 2.8 Barton chip with 512 RAM will run it, might get another stick just to be sure.

Lazarus and the Gimp
05-10-2004, 15:12:58
Would it run on an NVidea GeForce 4 MX-440 with 128Mb?

05-10-2004, 15:19:03

05-10-2004, 15:58:15
qweeg i don't know how much of an impact extra system ram will make. i think the game will mainly live or die based on processor and gfx card

Lazarus and the Gimp
05-10-2004, 16:38:38


Supported OS: Windows® 98SE/2000/XP (only)
Processor: AMD Athlon™ 1 GHz or Pentium® III 1 GHz
RAM: 256 MB
Video Card: 64 MB DirectX® 9.0b-compatible graphics card
Sound Card: DirectX® 9.0b-compatible PCI card
DirectX Version: DirectX 9.0b (included on disc)
CD-ROM: 4x DVD or 16x CD-ROM
Hard Drive Space: 4 GB
Multiplayer: Broadband with 64 Kbps upstream to play (512 Kbps upstream to host 8 players)

Supported OS: Windows 98SE/2000/XP (only)
Processor: AMD Athlon 2400-3000+ or Pentium 4 2-3 GHz
RAM: 512-1024 MB
Video Card: 128 MB GeForce 4 128 MB to GeForce FX 5950; ATI Radeon 9500-9800 XT
Sound Card: Sound Blaster® Audigy® series
DirectX Version: DirectX 9.0b (included on disc)
CD-ROM: 8x-16x DVD or 32x CD-ROM
Hard Drive Space: 4 GB
Multiplayer: Broadband with 64 Kbps upstream to play (512 Kbps upstream to host 8 players)

Looks like I should be OK.

06-10-2004, 07:52:05
Bought and played, brilliant game, totally beautiful. And the water... the Water! Cool and refreshing. I bought Doom3 the other weekend, and although that game is really good graphics wise (the torchlight alone...) I was ultimately dissapointed. The game is typically dark and claustrophobic, the gore is needlessly over-done (I mean how many times does shooting a person with a shotgun result in their skeleton and brain flying out) everywhere's too dark, I never could reason why the guy couldn't use both the torch and the handgun at the same time, let alone why he didn't tape the torch to the bigger guns, Ripley style.

Most of all, Doom 3 just isn't that much fun for me, it's just depressing and disturbing and stressful- all good things in a game provided there's that special something... Fun. I'm really glad I bought FarCry, it's the exact opposit of Doom3, it's bright, sunny, open, and most importantly it's Fun, it's a fun enjoyable game. The words Fun and Enjoyable aren't ones I'd apply to Doom3.

Plus the AI in Far Cry are more of a thinking-gunmans adversary then the mindless lurchers of Doom3.

FarCry. :bounce: :smoke::shoot:

06-10-2004, 08:49:48
Protein, I feel your pain. Thief3 can't be played on laptops. :cry:

No longer Trippin
08-10-2004, 04:18:32
As for Doom 3, there was a mod that added a small beam flashlight, but it still didn't stop the game from sucking major ass.

DaShi, it can, you just need the right card and driver set for it.

Lazarus and the Gimp
08-10-2004, 17:00:07
Bought it. It's not looking good. Fucker won't load. Time to uninstall and try installing again.

08-10-2004, 17:15:33
latest drivers d00d.

Lazarus and the Gimp
09-10-2004, 11:31:11
Two hours of dicking around downloading drivers and experimenting with drives later, the bugger finally condescended to work.

Lazarus and the Gimp
09-10-2004, 11:38:42
Pretty trees. Pretty sky. Nice beach. Nice parrot. Oh, I'm dead.

09-10-2004, 16:57:49

Lazarus and the Gimp
10-10-2004, 09:08:55
Balls. It's turning into a "run around in dark tunnels while monsters chase you". I hate stuff like that.

Seriously hard stuff, anyway.

No longer Trippin
10-10-2004, 10:12:03
Your post above sounds like Doom 3, only you make it sound better than it is, your post above that is describing FarCry. Not much will chase you in FarCry as your generally dead by the time you can try to run later on.

FarCry has indoor and outdoor levels and the indoor ones can be a pain at higher difficulties later on, but nothing all gloomy IMO.

Anybody want a dead 9800 Pro?

Lazarus and the Gimp
12-10-2004, 16:36:54
Oh, I'm dead. Oh, I'm dead again. This is a tough one.

12-10-2004, 17:16:14
Originally posted by protein
My PC is a 3ghz p4 with a gig of ram.
Isn't that a little bit like putting a 3 cylinder engine into a ferrari?

12-10-2004, 18:00:53
seems about right to me, you want a pig that devours processes ferociously fast, and a big bucket for it to slurp process up from.

3 gig ravenous pig served with a 1 gig bucket of RAM, where's the bad-balance:confused:

Sir Penguin
12-10-2004, 18:33:57
It's more like selling tickets for people to see a 3-gig ravenous pig served with a 1-gig bucket of RAM, and forcing everyone to look through a 1-square-inch sheet of mylar from 10 feet away.


Lazarus and the Gimp
14-10-2004, 16:15:44
Why the monsters? Games designers are pricks.

Take "Half-Life". The bits where it's all kicking off with the soldiers were brilliant, but the monsters just plain sucked arse.

No longer Trippin
14-10-2004, 17:54:06
Yes, the monsters do suck, but mainly on anything above challenging when it takes 7 to 10 M16, AG32, or OICW rounds to kill the little monkey bastards. The shotgun becomes useless real quick at higher difficulty levels because of that as they can take 3 blast and kill you in two hits (under a second) with full health and armor. It isn't bastardly though until a bit later with the larger fuckers that don't go down with anything short of an army.

Still way better than Doom 3

18-10-2004, 13:16:18
Yup. Those monkey-fuckers move so damn fast, that's the problem. but I think it's quite realistic as to why it can be so hard to kill a rampaging animal at closish quarters as it comes at you. That's why in films the guy with the gun usually gets sicked by the attack-dog quite tidily I quess.

18-10-2004, 13:17:52
Originally posted by Sir Penguin
It's more like selling tickets for people to see a 3-gig ravenous pig served with a 1-gig bucket of RAM, and forcing everyone to look through a 1-square-inch sheet of mylar from 10 feet away.


Ah, crap graphics card eh, I getcha.

No longer Trippin
18-10-2004, 18:05:48
There also are no headshots for the monsters, that also makes them harder. I've heard of a few saying they have done it to the monkey bastards, but I've never been able to do it, and I actually sat there and tried for awhile as it would help on higher difficulties where they are the only real threat long as you can headshot commandos and grenade those with shields. After a long while, I determined there is no headshot location. 7 rounds to the chest is needed on challenging, 7 is also needed in the head (m16 and variants).

Lazarus and the Gimp
21-10-2004, 19:12:02
How the hell do you kill the big buggers?

No longer Trippin
22-10-2004, 03:29:32
Don't shoot the chest, go for the head and neck as the chest actually has a higher HP total than the head - arm and leg shots do virtually nothing. So either mow down the chest for an hour or mow down the head with a couple clips min.

The ones with rocket launchers take a lot more to kill than the ones that can just bash your head in. I use the AG32 or OICW since they fire so fast and I scope in or crouch depending on just how close they are. If I'm FAR away the sniper rifle and 3 to 6 rounds depending on difficulty to the head usually does it. The shotgun is king though on easier levels, just shoot until it falls and reload to make sure you have enough for the next one - not much aiming involved. That and in certain situations running or sneaking by them is a lot easier.

The ones that carry guns and are your size don't have hit locations either, so headshots are useless.

Oh, rocket launchers are useless against them (as all explosives, only the little shits get blown up by them), though once you get the SAW, that works pretty damned well.

If in a vehicle other than a glider, just run them over, even the big fuckers. Long as you go full bore they won't be able to easily hit you with a rocket. It isn't pretty, but it works quite well if you learn to avoid rockets.

Lazarus and the Gimp
22-10-2004, 13:45:46
I tried running one over- hit it full pelt in a jeep. I believe the bugger stayed down, but he proved to be a perfect launch-ramp to send me sailing off a cliff. Fun, but final.

No longer Trippin
22-10-2004, 16:35:32
Yeah, they do launch you a bit - never flew off a cliff though, did go into lava - same results. :smoke:

Lazarus and the Gimp
24-10-2004, 17:00:41
Level "Boat".

Fucking helicopter bastard.

No longer Trippin
25-10-2004, 05:09:51
Run back to the cabin and use it for cover, takes about 10 rockets on the easiest level (anywhere on the copter) to beat him. Shooting with the M16 can be done, but you have to hit the gunner, A LOT. You can also jump to the land and use the trees for cover, the area without the wrecked trawling boat. I find that method the easiest with the rocket launcher (swim with the m16 or lighter weapon, your MUCH faster).

Lazarus and the Gimp
25-10-2004, 18:50:35
I tried to be smart. Parked a motorboat round the back of the ship and a jeep by the nearest pier- planning to to a fast run up to the hilltop bunker to shoot him down at leisure.

However the boat mysteriously exploded, for no readily apparent reason. Seems this game isn't as free-form as I'd heard.

26-10-2004, 08:36:10
that bit is fairly hard - i stayed on the boat and just strafed between the cargo things to take it out, took 3 attempts before i cracked it iirc

i have no idea why your boat expoded, though i wouldn't get paranoid about it, the game isn't out to get you - i found it pretty amazingly free-form for the most part

No longer Trippin
27-10-2004, 19:31:50
Well if you had the boat, you'd be mowed down in a second. You have NO cover and your in open water. Not a good combination. Yes the rocket launcher and machine gun are nice, but they do you no good when dead. In all games you have to ignore some parts, the boss battles are generally the parts here you have to ignore, otherwise the game can be incredibly free form when outside. I've found countless paths to beat levels after just wandering around. Some are still point a to point b, but they still give you more deviation than anything else to date of that quality (otherthan possibly the original Deus Ex, which was linear, but had multiple ways to accomplish things, the second one was horrible with that and many other things).

Lazarus and the Gimp
27-10-2004, 19:35:28
Originally posted by No longer Trippin
Well if you had the boat, you'd be mowed down in a second. You have NO cover and your in open water.

And a 20 second head start in a speedboat.

No longer Trippin
31-10-2004, 19:07:06
Yeah, until you drive out of range and then a second helo comes around as your on open water and have two gunships shooting at you. It only takes a few rounds to take a boat out, and gunships fire blisteringly fast. I was annoyed about it all as well until I realized how much easier I'd die. The front of the boat or jumping off and swimming to the trees and using one for cover is the best bet (just arm the rocket launcher after the boats exploded or you'll probably be in range for the damage, which can kill you).