View Full Version : Gorilla Titan

Immortal Wombat
03-09-2004, 22:18:50
It's (http://www.wizards.com/magic/autocard.asp?name=Gorilla%5BTitan) that bad? I reckon with black: some creature-destruction (preferably flashbacking) and a couple of graveyard emptiers it would be playable at least.

04-09-2004, 00:04:23
Personally, if I was trying to build around Gorilla Titan (http://www.wizards.com/magic/autocard.asp?name=Gorilla%20Titan) I'd go for red as the pair colour - Grim Lavamancer (http://www.wizards.com/magic/autocard.asp?name=Grim%20Lavamancer) doubles as removal AND graveyard emptying.

The main problem with Titan is the restriction he puts on the deck. Keeping your graveyard empty is usually a fair bit of work -and in Odyssey block, not really something you want to do. With so much of Odyssey block revolving around good threshold (http://www.wizards.com/magic/autocard.asp?name=Krosan%20Beast) cards and the incarnations (http://www.wizards.com/magic/autocard.asp?name=Wonder)... well, you WANT those cards in your graveyard.

Compare the Krosan Beast (http://www.wizards.com/magic/autocard.asp?name=Krosan%20Beast) there with the Gorilla Titan (http://www.wizards.com/magic/autocard.asp?name=Gorilla%20Titan). The titan is a smidge more expensive but with a more decently sized body to start with... but to push it up to an 8/8 you need to meet some tough conditions. The beast is just G cheaper, and a pathetic 1/1... but is still the better card.
Because it has synergy with the rest of the block. Playing the beast goes well with other cards like Wild Mongrel (http://www.wizards.com/magic/autocard.asp?name=Wild%20Mongrel), Werebear (http://www.wizards.com/magic/autocard.asp?name=Werebear), Nimble Mongoose (http://www.wizards.com/magic/autocard.asp?name=Nimble%20Mongoose)... just off the top of my head. The 'rilla doesn't really have any such obvious partners... I can't think of a single other card in the game that keys off of empty graveyards, though I could be wrong there :)

Basically, it's just not the most efficient card that can be used to get your opponent from 20 to 0. But it's not Great Wall (http://www.wizards.com/magic/autocard.asp?name=Great%20Wall)... so it can't be all that bad. :D

Immortal Wombat
04-09-2004, 12:41:37
Hmm. True. I was thinking of Organ Grinder, but the Lavamancer is more flexible. And with some Zombifys and Rats Feasts.

Still, much harder to make a deck with it than with the Krosan Beast. :D

05-09-2004, 03:14:17
It's always about the deck. This is why Spiritmonger (http://www.wizards.com/magic/autocard.asp?name=Spiritmonger) never made it in serious constructed play, even though it's a potential candidate for best big creature ever.

Immortal Wombat
06-09-2004, 00:05:14
Ah yes. A Spiritmonger kicked my arse just yesterday. And the fact that a couple of those beast-cost-reducing creatures were in play meant it was cast for 3, which made it depressingly powerful :(

06-09-2004, 02:30:14
Ewwwwwwwwwwwwww. :(

What are you playing with at the moment, out of curiousity?

Immortal Wombat
06-09-2004, 03:40:43
Nightmares mostly. Blue/Black seems to be performing better than Black/Red Nightmares.