View Full Version : Simcity4

28-01-2003, 17:34:10
Anyone else get this yet? I've been playing for a bit and I am still in the early stages of city development. It's a lot more nuanced than sc3000. Huge potential for fun actually.

28-01-2003, 18:24:58
I've been thinking about it, except I haven't seen a review that has convinced me that the game play is that much superior to the last one. Eye candy yes, but game play?

Also it is supposed to be a resource hog and my video card is good but Ge-II 32 mb, but not great.

I've also been having fun with the GeneRally game that was the game of the week several weeks back.

28-01-2003, 20:13:58
Just bought it about two hours ago. I know if I install it on my laptop I'll never get any work done at Uni :D

Can't wait to play it though, I'll tell you what I think in a few hours.

28-01-2003, 20:25:28
I haven't even started creating my own landscape yet.

The budget model makes you go slow in building.

28-01-2003, 21:05:38
Cheat man! CHEAT! Build the ultra city.

29-01-2003, 03:04:31
I've got it Walrus.
Its got a few really annoying things in it. And I've mentioned them. (Well, not the zoning changing direction irrationally at times...)

But they have at least enabled the rezoning...

Its a lot slower then SC3... and previous versions. But as a SimCity fan, I do like it so far...

29-01-2003, 15:25:59
I was playing it 'til 6am this morning :o

I really, really like it. I loved SimCity, but hated 2000 and 3000. This seems more like the first. It's really easy to just jump into, but there are a million more advanced options if you love that micromanagement thang.

Also the music is amazing too :D

29-01-2003, 20:54:12
Going slow with low density zoning is really key. Also skimping on municipal services early on.

29-01-2003, 21:08:27
I don't know. 4 seems like quite a step back from 3000. When will they make 3001?

30-01-2003, 02:23:17
Can you create a red light district?

30-01-2003, 04:46:16
Walrus, going slow and skimping on every service you can has always been a major strategy in SC. :)

30-01-2003, 08:04:03
What's StarCraft got to do with this?:)

30-01-2003, 14:24:09
Originally posted by Darkstar
Walrus, going slow and skimping on every service you can has always been a major strategy in SC. :)

Just like real cities.

30-01-2003, 14:40:10
Cheating is the ultimate SimCity strategy. That way you can build outrageous cities.

30-01-2003, 18:00:10
Well you can get by without any police or fire stations for a year or so, don't think you can do that in real life.

30-01-2003, 18:47:16
Sure you can. The local warlords will keep order in real life.

30-01-2003, 21:13:39
Don't forget to build a useless coliseum, shopping mall, or five star hotel that will attract no visitors and drain the city's economy indefinitely,

01-02-2003, 16:45:12
A year? Try 30 or 50 years!

Until your Industry starts hitting the Dense properly, you don't need fire protection in SC4. However, once it does, you drop in a small station. They are literally the cheapest service (other then parks) in the game. A mere $125 a month. All service prices have gone through the roof in SC4. Bleah.

You can no longer model small towns... They've gone to be more in line with bigger cities, I think.

I like how you can just wind farm anywhere, and it's a constant energy stream. It's also the most expensive and least amount of power generated, and most land wasteful. Looks like Maxis isn't quite as green promoting as they used to be...

01-02-2003, 18:26:28
My region is nearly full now. I've used one region and just filled it with high wealth and high tech commercial. Add lots of schools and colleges and it looks amazing. I have regions dedicated to low wealth industry, farming, entertainment/tourism. It's really amazing what you can do.

01-02-2003, 23:09:52
I never used wind power that much in SC2K. Nuclear and Fusion plants were the best. I put all the eggs in one basket. :)

02-02-2003, 01:17:15
I constantly get fires in certain areas of my city, and it's only year 20 or so.

02-02-2003, 02:49:13
Fires are the most annoying thing in SimCity 4 as they are so spontaneous. The only way you can stop them is making sure your most vulnerable, industrial of course, areas are well covered with fire-stations. It can be expensive but it's definitely worth it as you can get playing the game rather than dispatching engines every too much. As long as areas are well covered you won't get fires. Also 'Smoke Alarm Education' helps in City Commodities/ Budget.

02-02-2003, 05:16:27
In SC 2 and 3, I only used hydro. You just plunk down a water tile on a hillside, then install the dam on it. It was the best power generator, period. Never needed replacing, had zero pollution, the lowest crime rate of any power plant, and one of the lowest cost to power ration of any power.

02-02-2003, 15:52:15
THere are cheats available for free water and power out there already.

08-02-2003, 06:08:01

New patch is out. It corrects several bugs involving My Sims and the free add on Transportation CD. SC4 says it also adds new features, but I have not ascertained what those are yet. Haven't installed it to try it out.

I have also come across very detailed instructions on how to build your own region, much easier then building it up from ocean or plains. if interested, post here or PM me, and I'll post the URL to the instructions.

A brief check of a couple of fan sites also reveled some are starting to post their own regions, in case youj don't want to trouble building your own.